Regular Teamspeak Games [message #416820] |
Tue, 05 January 2010 18:30 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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hiya
I think we could try making a regular thing of "teamspeak games" (also known as "lobby wars")
Essentially we set a time and date and then anyone who wants to can join teamspeak. Two captains are selected (I would probably volunteer), and then they pick two teams for a series.
We could do these once a week, anyone would be welcome - (although, before picking teams, the two captains could choose to exclude certain players e.g. if they are notorious cheaters)
Standard clanwars.cc settings, vary the maps from week to week.
Like?
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Regular Teamspeak Games [message #416844 is a reply to message #416820] |
Wed, 06 January 2010 00:49 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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The idea sounds good. We had a "community war training" with n00bstories and KOSs2 yesterday and it resulted in very good games. Obviously at the start it comes down to getting used to eachother a bit but the games were very decent.
I'm a bit afraid that if this isn't related to communities however, we may end up with very few people showing up, taking in account time zones, individual community organized events, etc. But I'd be up for it and would probably volunteer to lead a team if needed.
I think TK2 could put a Ren and TS server at our disposal from time to time. I think these kind of events could be a "one per month" kind of thing. But maybe first try to get the renforums vs jelly match to a good ending .
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
[Updated on: Wed, 06 January 2010 00:50] Report message to a moderator
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Re: Regular Teamspeak Games [message #417226 is a reply to message #416820] |
Sun, 10 January 2010 17:46 |
Tiesto
Messages: 600 Registered: June 2006
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Colonel |
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We run intercommunity wars every friday at 9:30 GMT(apart from this friday coming)and probably every sunday night too. (Not sorted yet though)
Exodus Senior Moderator
For a commwar against Exodus, pm me.
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Re: Regular Teamspeak Games [message #417234 is a reply to message #417227] |
Sun, 10 January 2010 18:48 |
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Starbuzzz
Messages: 1637 Registered: June 2008
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General (1 Star) |
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ImJamie wrote on Sun, 10 January 2010 18:54 | do it during the week, more people will come
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I agree to this too. Also due to real life stuff, my weekends are now eaten up and my weekdays see plenty of spare time.
edit: this is also the main reason I have my doubts as to the Jelly vs Renforums game.
[Updated on: Sun, 10 January 2010 18:58] Report message to a moderator
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Re: Regular Teamspeak Games [message #417236 is a reply to message #417234] |
Sun, 10 January 2010 19:02 |
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Clark Kent
Messages: 274 Registered: January 2010 Location: Smallville, Kansas
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Recruit |
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pawkyfox wrote on Sun, 10 January 2010 19:48 |
ImJamie wrote on Sun, 10 January 2010 18:54 | do it during the week, more people will come
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I agree to this too. Also due to real life stuff, my weekends are now eaten up and my weekdays see plenty of spare time.
edit: this is also the main reason I have my doubts as to the Jelly vs Renforums game.
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With the timezones the week nights are not so great. Seeing how we have Europeans, Americans, and others playing the weekend is prolly the only option for a good turnout.
[Updated on: Sun, 10 January 2010 19:02] Report message to a moderator
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Re: Regular Teamspeak Games [message #417253 is a reply to message #416820] |
Mon, 11 January 2010 00:57 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Sundays are usually best for EU / US games. On Saturdays, a lot of people tend to go out.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Regular Teamspeak Games [message #418792 is a reply to message #416820] |
Fri, 29 January 2010 08:17 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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I've just been reading up on teamspeak3's 3d sound capablities (spatial audio). I need to get look at the sdk, but it seems that it might be possible to have something similar to audio positioning in renegade when using the TS3 client with other players in-game.
I'm not entirely sure I have the patience to write it just for fun, the last teamspeak plug-in I wrote isn't used by anyone but myself I think. And even then I do not have many TS clients connecting when in-game. However, it might be an interesting project. I remember when I first experianced 3d audio/holophonics I was really impressed, it might of been a link here actually, sounded like someone shaking a box of matches around your head...
Would be very cool to hear your team mate speaking to you, and you could identify in which direction he is ingame due to the 3d effect, apparantly BI have had this for sometime with there mumble server.
Here is a link to experiance something like this for people who have no idea what I am talking about.
http://www.youtube.com/watch?v=x5G3HUiscW4
It also seems that with the sdk you have more access to events. Probably a silly idea, but it seems that it would be possible to make a little speaker icon show above players heads when they are talking in teamspeak. Might be a silly idea, but I remember when people first saw the icons above there heads from the corepatch and they would do anything to get them and be special too...
[Updated on: Fri, 29 January 2010 08:49] Report message to a moderator
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Re: Regular Teamspeak Games [message #418794 is a reply to message #418792] |
Fri, 29 January 2010 09:17 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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reborn wrote on Fri, 29 January 2010 16:17 | I've just been reading up on teamspeak3's 3d sound capablities (spatial audio). I need to get look at the sdk, but it seems that it might be possible to have something similar to audio positioning in renegade when using the TS3 client with other players in-game.
I'm not entirely sure I have the patience to write it just for fun, the last teamspeak plug-in I wrote isn't used by anyone but myself I think. And even then I do not have many TS clients connecting when in-game. However, it might be an interesting project. I remember when I first experianced 3d audio/holophonics I was really impressed, it might of been a link here actually, sounded like someone shaking a box of matches around your head...
Would be very cool to hear your team mate speaking to you, and you could identify in which direction he is ingame due to the 3d effect, apparantly BI have had this for sometime with there mumble server.
Here is a link to experiance something like this for people who have no idea what I am talking about.
http://www.youtube.com/watch?v=x5G3HUiscW4
It also seems that with the sdk you have more access to events. Probably a silly idea, but it seems that it would be possible to make a little speaker icon show above players heads when they are talking in teamspeak. Might be a silly idea, but I remember when people first saw the icons above there heads from the corepatch and they would do anything to get them and be special too...
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Well, if you'd implement this for TS3, we'd use it. Mumble isn't really user friendly enough for us.
BlackIntel admin/founder/PR dude (not a coder)
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V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Regular Teamspeak Games [message #418986 is a reply to message #416820] |
Sun, 31 January 2010 23:39 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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That would a TeamSpeak3 plugin rather then an SSGM plugin, but with the SDK I think that would be possible without too much hassle...
I spent a couple of hours this morning making a TS3 regulator (insomnia can be a productive thing):
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