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Re: Using Renegade Animations [message #417224 is a reply to message #417212] Sun, 10 January 2010 17:05 Go to previous messageGo to previous message
Regulus is currently offline  Regulus
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Registered: January 2010
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Well, I have been able to import the animations in and they work fine. I havn't tried to connect the mesh to the skeleton, but I assume it will work. The only problem is, you would have to attach the mesh to the skeleton in a non-base pose, which I don't know how well that would work. Huh
 
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