Home » General Discussions » General Discussion » Renegade X - December Update!
Renegade X - December Update! [message #416121] |
Wed, 30 December 2009 01:58 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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Hello hello!
Lots of news to go through, so let's do it!
ModDB.com annual Mod of the Year voting!
It's that time of year again!
In 2007, Renegade 2007 was nominated for the Top 100 upcoming mods of the year.
In 2008, Renegade X won 3rd place and received the Upcoming Mod of the Year Award.
Now, in 2009, we call on you again. On September 30th, 2009, Renegade X made its first release for Unreal Tournament 3. There have since been two more release candidates, and the fourth release is coming soon. Renegade X is eligible for the Best Released Mod of the Year 2009.
The first phase of the voting has begun. From December 20th to January 5th, you will vote for the Top 100 mods of the year. On January 6th, a second phase of voting will begin for Mod of the Year. We will need you to vote in both phases, and we need every vote we can get!
To vote for Renegade X, simply visit: http://www.moddb.com/mods/renegade-x
Scroll down, and hit the vote button. Every vote counts, so get your friends and family help this cause
You can vote for as many mods as you want, so be sure to check out and vote for other C&C mods such as Red Alert: A Path Beyond, Red Alert: Apocalypse Rising, Command & Conquer Reborn, and check out UT3 mods such as the Ball, Planetstorm: Angels Fall First, the Haunted, and Warm Gun.
Happy voting!
0.50 Release coming up!
Renegade X's fourth release candidate will make its appearance on Sunday, January 10th, 2010!.
While you're waiting, if you haven't tried the Renegade X 0.40 beta, what are you waiting for? Try it here: http://www.renegade-x.com/forums/index.php?showtopic=3536
Not only has the team been having a blast with the 0.40 beta, but we've been hard at work on the new build. This release will be a great way to propagate the mod for the annual Mod of the Year contest, as it will include a substantive amount of new content and fixes.
0.50 will include the following:
Buildings:
-GDI Powerplant
-Nod Powerplant
Weapons:
-Ramjet Rifle
-Volt Autorifle
-New & improved Repair Gun
-New & improved Sniper Rifle
Characters:
-New & improved Havoc
Maps:
-Walls
-Under
Features:
-IRC Server Bot (thanks to Buzzer at MP Gaming)
-New server client version
-Scoreboard for end of game
-PLENTY of glitch fixes
-Renegade X Map Editor
0.50 will be Renegade X's last Unreal Tournament 3 beta, so we are trying to pack it with as much content as possible. With the map editor, one will be able to make his or her own Renegade X maps.
We will then take some time to develop the standalone version of Renegade X for the Unreal Development Kit. We don't know how long it will be until the standalone version of Renegade X is available, but we're already hard at work on it. Until then, we will be organizing several events with the 0.50 version, and you will be hearing about them in later updates.
Renegade X Contest Results!
The results of our best screenshot, video, and wallpaper contests are in!
Best Screenshot! Congratulations to cubera
Best Video! Congratulations to zurr
http://vimeo.com/8186760
Best Wallpaper! Congratulations to kenz3001
Each of these winners will be receiving a Command & Conquer 4 beta key, courtesy of EA.
We're sending a Commando!
The witty, rough n' tough commando is back! Captain Nick "Havoc" Parker has finally made it into the remake. As the most badass Commando to ever join the Global Defense Initiative, Havoc wields the terrifying Ramjet rifle, threatening all who decided to join Nod.
Powerplants are back!
The new Powerplants are back for version 0.50. A powerplant supplies power to its respective base - when destroyed, all main defenses go offline, credit flow is reduced by 50%, and all weapon and vehicle prices increase by 200%. Better keep an eye on that Powerplant, losing it can mean losing your base!
Wallpaper!
We've prepared a new wallpaper, enjoy!
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
[Updated on: Wed, 30 December 2009 18:50] by Moderator Report message to a moderator
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Re: Renegade X - December Update! [message #416133 is a reply to message #416121] |
Wed, 30 December 2009 04:32 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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FUCK YEAH. Wish I had a comp that could handle UT3... but in the meantime, I can always jizz to screenshots and videos.
Oh, one little criticism: Havoc and Sakura don't look right. Havoc's face, as stated, seems a little young, or atleast not nearly as battle-worn. I dunno, he doesn't look right in general.
Sakura was Asian if I recall, too. Not a HUGE deal, as she still looks fine as it is, but y'know.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Renegade X - December Update! [message #416136 is a reply to message #416121] |
Wed, 30 December 2009 04:40 |
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Goztow
Messages: 9739 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Good to see you're progressing. I ² what's already said about Sakura and Havoc. Sakura doesn't look "sexy" either, though I donno if she should.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Renegade X - December Update! [message #416180 is a reply to message #416121] |
Wed, 30 December 2009 11:49 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Give him that scar on his left cheek, a 5o'clock shadow, a little thicker eyebrows, and a bit more of a flat-topish hair, and he'll look fine.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Wed, 30 December 2009 11:50] Report message to a moderator
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Re: Renegade X - December Update! [message #416218 is a reply to message #416121] |
Wed, 30 December 2009 16:43 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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While the Havoc and Sakura models don't look completely accurate, I must say they look really awesome, great detail!
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: Renegade X - December Update! [message #416224 is a reply to message #416217] |
Wed, 30 December 2009 16:48 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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[NE | Fobby[GEN] wrote on Wed, 30 December 2009 17:41]
Here's a closeup taken from the editor.
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Oh, not bad. Still, make the eyebrows a little thicker, have them angled just a liiittle bit more, and maybe give him a sort of smile in a few shots.
Hair still needs to be fixed, yeah.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Renegade X - December Update! [message #416232 is a reply to message #416230] |
Wed, 30 December 2009 17:01 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Havoc 89 wrote on Wed, 30 December 2009 17:58 | I take it you guys dont understand why there is no expression on his face, but that is actually for a purpose. When making any character, you would always make a neutral face so that when animating the face to create expressions, it wont look as if there is already an expression on top of an animated expression. There is a reason for it, and we do have plans to have faces being animated ingame to increase the personalities of the characters, and help bring them more to life. So for example if the character gets hit, you will see that in the face that they are in pain. As opposed to having an aragont looking expression throughout that remains static.
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Oh, true, although I still think his eyebrows should be naturally angled a little bit more (as well as thicker). It might seem like a minor nitpick, but when criticizing comes down to the minor things, that means you're on the right track
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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