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Re: The problem with CarrierII [message #416147 is a reply to message #416008] |
Wed, 30 December 2009 07:25 |
RoCk2Star
Messages: 141 Registered: July 2009
Karma: 0
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Recruit |
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archerman wrote on Tue, 29 December 2009 05:01 | discuss about CarrierII's obsession of splitting topics.
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Carrier is a good mod,fu plz.
I think we rather should discuss your over sized mom.
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Re: The problem with CarrierII [message #416161 is a reply to message #416008] |
Wed, 30 December 2009 09:46 |
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rofl. For those of you interested in the story...
Map was Walls_Flying, I was GDI, and Surth was Nod. Due to a silly spat of tit-for-tat building kills, both sides were reduced to a Rax/HON and a Ref, then GDI's Rax got nuked with sniper cover. We still got pretty close to a disarm though.
In the confusion of all the building kills, there was a lot of tank thefts, and when play settled down, GDI had a stolen stank.
I, half jokingly, suggested I could get into Nod's base with the stank and ion something. (The last attempt, involving another player as a hotwire in the stank to C4 the ref failed because I put timed on a sak's butt, which naturally caused her to respawn in the ref and the stank had to run)
I got in, past a player walking in circles for no obvious reason and drove all the way behind the destroyed strip and PP and parked the stank by the ref silo. I got out, and placed the ion.
Surth's post pretty much has the rest, although I did shoot the only engi not blind enough to not notice the ion right behind the ref silo.
ROFL.
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Wed, 30 December 2009 09:47] Report message to a moderator
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Re: The problem with CarrierII [message #416167 is a reply to message #416161] |
Wed, 30 December 2009 10:38 |
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Herr Surth
Messages: 1684 Registered: July 2007
Karma: 0
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General (1 Star) |
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CarrierII wrote on Wed, 30 December 2009 11:46 | rofl. For those of you interested in the story...
Map was Walls_Flying, I was GDI, and Surth was Nod. Due to a silly spat of tit-for-tat building kills, both sides were reduced to a Rax/HON and a Ref, then GDI's Rax got nuked with sniper cover. We still got pretty close to a disarm though.
In the confusion of all the building kills, there was a lot of tank thefts, and when play settled down, GDI had a stolen stank.
I, half jokingly, suggested I could get into Nod's base with the stank and ion something. (The last attempt, involving another player as a hotwire in the stank to C4 the ref failed because I put timed on a sak's butt, which naturally caused her to respawn in the ref and the stank had to run)
I got in, past a player walking in circles for no obvious reason and drove all the way behind the destroyed strip and PP and parked the stank by the ref silo. I got out, and placed the ion.
Surth's post pretty much has the rest, although I did shoot the only engi not blind enough to not notice the ion right behind the ref silo.
ROFL.
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AND IT WAS MARATHON. ther horrible boringness
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Re: The problem with CarrierII [message #416216 is a reply to message #416161] |
Wed, 30 December 2009 16:39 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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CarrierII wrote on Thu, 31 December 2009 00:46 | rofl. For those of you interested in the story...
Map was Walls_Flying, I was GDI, and Surth was Nod. Due to a silly spat of tit-for-tat building kills, both sides were reduced to a Rax/HON and a Ref, then GDI's Rax got nuked with sniper cover. We still got pretty close to a disarm though.
In the confusion of all the building kills, there was a lot of tank thefts, and when play settled down, GDI had a stolen stank.
I, half jokingly, suggested I could get into Nod's base with the stank and ion something. (The last attempt, involving another player as a hotwire in the stank to C4 the ref failed because I put timed on a sak's butt, which naturally caused her to respawn in the ref and the stank had to run)
I got in, past a player walking in circles for no obvious reason and drove all the way behind the destroyed strip and PP and parked the stank by the ref silo. I got out, and placed the ion.
Surth's post pretty much has the rest, although I did shoot the only engi not blind enough to not notice the ion right behind the ref silo.
ROFL.
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This is completely off-topic and should be split by your good self.
nopol10=Nopol=nopol(GSA)
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Re: The problem with CarrierII [message #416279 is a reply to message #416216] |
Thu, 31 December 2009 03:22 |
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nopol10 wrote on Wed, 30 December 2009 23:39 |
CarrierII wrote on Thu, 31 December 2009 00:46 | rofl. For those of you interested in the story...
Map was Walls_Flying, I was GDI, and Surth was Nod. Due to a silly spat of tit-for-tat building kills, both sides were reduced to a Rax/HON and a Ref, then GDI's Rax got nuked with sniper cover. We still got pretty close to a disarm though.
In the confusion of all the building kills, there was a lot of tank thefts, and when play settled down, GDI had a stolen stank.
I, half jokingly, suggested I could get into Nod's base with the stank and ion something. (The last attempt, involving another player as a hotwire in the stank to C4 the ref failed because I put timed on a sak's butt, which naturally caused her to respawn in the ref and the stank had to run)
I got in, past a player walking in circles for no obvious reason and drove all the way behind the destroyed strip and PP and parked the stank by the ref silo. I got out, and placed the ion.
Surth's post pretty much has the rest, although I did shoot the only engi not blind enough to not notice the ion right behind the ref silo.
ROFL.
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This is completely off-topic and should be split by your good self.
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Post of the year?
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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