Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » [HUD] Rotating Weaponlist  () 3 Votes
[HUD] Rotating Weaponlist [message #415239] Thu, 24 December 2009 00:38 Go to next message
Tunaman
Messages: 1190
Registered: January 2005
Karma: 2
General (1 Star)
Hey, here's my rotating weaponlist(man I am getting tired of typing that word). If you just want to use it, you can extract the zip file into your ren folder. I recommend making a backup of your shaders.dll and hud.ini files if you have them. ^^

Video: http://www.youtube.com/watch?v=rAshl_nGUsE
Screenshot: here

source has been also included, I just included the 4 files I modified and the rest is just the standard scripts 3.4.4 source files.
Some things also added in this shaders.dll - support for alpha(0-255) for colors used in HUD.ini, just use the keyword Alpha when declaring Red,Green,Blue, there's an example in my .ini; HUD disappears when you use the HUD command or are dead. I also added support for vertical healthbars in there, that's not the point of this release though. I do realize that there are bugs in the shaderhud.cpp that still need to be fixed from the original, I'll fix those as soon as I can.

I hope that I got everything ok, and hope you enjoy this. Please send any questions or comments, and if you have any problems with this, please be as descriptive as possible so that I can easily solve them. Smile


http://img694.imageshack.us/img694/9055/tunamanlmao.png

[Updated on: Sun, 24 January 2010 18:42]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #415267 is a reply to message #415239] Thu, 24 December 2009 02:53 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
Epic release! 5 star rating! Seriously, hats off sir.


Re: [HUD] Rotating Weaponlist [message #415274 is a reply to message #415267] Thu, 24 December 2009 04:10 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
reborn wrote on Thu, 24 December 2009 10:53

Epic release! 5 star rating! Seriously, hats off sir.

Thumbs Up Thumbs Up Thumbs Up


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: [HUD] Rotating Weaponlist [message #415285 is a reply to message #415239] Thu, 24 December 2009 05:24 Go to previous messageGo to next message
raven
Messages: 595
Registered: January 2007
Location: Toronto, Ontario
Karma: 0
Colonel
Tunaman cheats.

But also, fucking awesome release man. Awesome feature, and not only that, source to go along with it.

Thumbs Up Thumbs Up


-Jelly Administrator
-Exodus Administrator
Re: [HUD] Rotating Weaponlist [message #415293 is a reply to message #415239] Thu, 24 December 2009 05:44 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Found a bug. It will crash a LAN game. It only works online

EDIT: I failed not Tuna Wink
Corrupted test map in the map listing >.<


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 24 December 2009 06:22]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #415294 is a reply to message #415239] Thu, 24 December 2009 06:03 Go to previous messageGo to next message
Tunaman
Messages: 1190
Registered: January 2005
Karma: 2
General (1 Star)
Thanks guys. ^^

And Omar, that's really strange, I did most of my testing in LAN games, and only a few times online. Were you using another HUD by chance with it or just this? Its very possible I messed something up. :<
Edit: seems like it was a corrupted map Razz

Edit: I also found out that it really emphasizes the lag you have... I wonder if I can make a way to fix it.


http://img694.imageshack.us/img694/9055/tunamanlmao.png

[Updated on: Thu, 24 December 2009 07:13]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #415308 is a reply to message #415239] Thu, 24 December 2009 07:32 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Now this is one cool release!
Re: [HUD] Rotating Weaponlist [message #415312 is a reply to message #415239] Thu, 24 December 2009 08:33 Go to previous messageGo to next message
crysis992 is currently offline  crysis992
Messages: 314
Registered: June 2008
Karma: 0
Recruit

very nice Wink can you add it to the D6 Hud ? Blush
Re: [HUD] Rotating Weaponlist [message #415315 is a reply to message #415239] Thu, 24 December 2009 08:48 Go to previous messageGo to next message
ChewML is currently offline  ChewML
Messages: 918
Registered: June 2008
Karma: 0
Colonel
Glad to see this is out now. Awesome work man. Big Ups
Re: [HUD] Rotating Weaponlist [message #415323 is a reply to message #415315] Thu, 24 December 2009 09:22 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
Messages: 742
Registered: August 2008
Location: US
Karma: 0
Colonel
Make me a pizza now, i know it will be delicious! Good job!
Re: [HUD] Rotating Weaponlist [message #415377 is a reply to message #415323] Thu, 24 December 2009 13:49 Go to previous messageGo to next message
zeratul is currently offline  zeratul
Messages: 1715
Registered: January 2009
Location: Texas
Karma: -1
General (1 Star)
That is kick ass im using now 5 stars

Re: [HUD] Rotating Weaponlist [message #415405 is a reply to message #415239] Thu, 24 December 2009 15:26 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
Messages: 485
Registered: September 2006
Location: Ottawa,Canada
Karma: 0
Commander
Wow this is neat, makes me want to go get my visual studio prepped for compiling again!

Awesome job.


n00bstories Server Administrator
Re: [HUD] Rotating Weaponlist [message #415406 is a reply to message #415239] Thu, 24 December 2009 15:28 Go to previous messageGo to next message
slosha is currently offline  slosha
Messages: 1540
Registered: September 2008
Location: North Dakota FTW
Karma: 0
General (1 Star)
Holy shit! Sweet! I'll be checking this out when I get back home. Thanks!

The road I cruise is a bitch now, baby.
Re: [HUD] Rotating Weaponlist [message #415448 is a reply to message #415239] Thu, 24 December 2009 21:44 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
3.4.4 in general always crashes my LAN servers. [/offtopic]

I think it looks excellent. Also you released it for general use and even gave the source code. As reborn said, hats off to you, good sir.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: [HUD] Rotating Weaponlist [message #415468 is a reply to message #415448] Fri, 25 December 2009 05:36 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
Very good release!!
Re: [HUD] Rotating Weaponlist [message #415496 is a reply to message #415285] Fri, 25 December 2009 12:57 Go to previous messageGo to next message
anant is currently offline  anant
Messages: 571
Registered: July 2008
Location: Canada
Karma: 0
Colonel
raven wrote on Thu, 24 December 2009 06:24

Tunaman cheats.

But also, fucking awesome release man. Awesome feature, and not only that, source to go along with it.

Thumbs Up Thumbs Up




http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.
Re: [HUD] Rotating Weaponlist [message #415566 is a reply to message #415239] Sat, 26 December 2009 08:13 Go to previous messageGo to next message
TD is currently offline  TD
Messages: 966
Registered: May 2005
Karma: 0
Colonel
I like how like.. noone helped him here: http://www.renegadeforums.com/index.php?t=msg&th=35377&start=0&rid=1 9522

Yet he found out how to do it and everyone's sperming over this. Great job tunaman Thumbs Up


http://i38.tinypic.com/6fs2s9.png

[Updated on: Sat, 26 December 2009 09:21]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #415592 is a reply to message #415566] Sat, 26 December 2009 13:26 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
TD wrote on Sat, 26 December 2009 10:13

I like how like.. noone helped him here: http://www.renegadeforums.com/index.php?t=msg&th=35377&start=0&rid=1 9522

Yet he found out how to do it and everyone's sperming over this. Great job tunaman Thumbs Up


LOL

Xpert wrote on Fri, 25 December 2009 07:15

No tunamans pulling a 360 and respawning to renegade and gettin all geeky wit it, like wtf D:


^


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: [HUD] Rotating Weaponlist [message #415684 is a reply to message #415239] Sun, 27 December 2009 08:37 Go to previous messageGo to next message
TD is currently offline  TD
Messages: 966
Registered: May 2005
Karma: 0
Colonel
Jesus took three days to respawn, Tunaman took several months, but in the end, they both perform miracles

http://i38.tinypic.com/6fs2s9.png

[Updated on: Sun, 27 December 2009 08:38]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #416143 is a reply to message #415239] Wed, 30 December 2009 06:12 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
How long did IsItInYou need to respawn?


nice work tuna!
Re: [HUD] Rotating Weaponlist [message #416150 is a reply to message #416143] Wed, 30 December 2009 08:39 Go to previous messageGo to next message
HaTe is currently offline  HaTe
Messages: 923
Registered: August 2007
Karma: 0
Colonel
surth? / surth! wrote on Wed, 30 December 2009 07:12

How long did IsItInYou need to respawn?


nice work tuna!

No remembering Bluel4bel's signature please.


http://i162.photobucket.com/albums/t263/psuHaTe32_2007/HaTe3.jpg
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
Re: [HUD] Rotating Weaponlist [message #416258 is a reply to message #415239] Wed, 30 December 2009 21:04 Go to previous messageGo to next message
Tunaman
Messages: 1190
Registered: January 2005
Karma: 2
General (1 Star)
Thanks for all the kind comments guys. Smile I'm glad you think it looks cool.

and lol yeah TD... oh well Razz


http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: [HUD] Rotating Weaponlist [message #416286 is a reply to message #416150] Thu, 31 December 2009 03:47 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
HaTe wrote on Wed, 30 December 2009 17:39

surth? / surth! wrote on Wed, 30 December 2009 07:12

How long did IsItInYou need to respawn?


nice work tuna!

No remembering Bluel4bel's signature please.

fu.

right now <3

[Updated on: Thu, 31 December 2009 03:47]

Report message to a moderator

Re: [HUD] Rotating Weaponlist [message #417639 is a reply to message #416286] Thu, 14 January 2010 20:22 Go to previous messageGo to next message
osborne19 is currently offline  osborne19
Messages: 2
Registered: February 2007
Location: Michigan
Karma: 0
Recruit
Very nice work Tuna! Thank you for releasing this nice piece of work Wink Would it be hard to get this to work with a custom hud? I like it the way it is, but a few people have asked if its possible to get it to work with a custom hud. Again thank you very much for the release man!

Re: [HUD] Rotating Weaponlist [message #417716 is a reply to message #415239] Fri, 15 January 2010 19:04 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
I cant change the weapon list x y positions for some reason. I change the values of WeaponListXPos and WeaponListYPos but the weapon list did not move. WeaponListXCentered and
WeaponListYCentered are turned off.

index.php?t=getfile&id=12351&private=0


  • Attachment: 1.jpg
    (Size: 220.64KB, Downloaded 1477 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 15 January 2010 19:04]

Report message to a moderator

Previous Topic: C&C_Hon_DM
Next Topic: [SSGM 4.0 Plugin] Random Rotation
Goto Forum:
  


Current Time: Fri Nov 01 20:10:41 MST 2024

Total time taken to generate the page: 0.01256 seconds