Home » Renegade Discussions » Mod Forum » An idea
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An idea [message #414919] |
Tue, 22 December 2009 05:55 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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I was thinking it might be kinda unique and cool to see a vehicle upgrade system.
For example, if you kill an enemy vehicle it has a chance of dropping some sort of junk/wreckage/parts. Kinda like the drop weapon system when you kill a player there is a chance of them dropping there weapon. However, I would think it would be better that only an enemy vehicle can 'pick-up' the power-up.
Not every type of up-grade would be possible if doing it as a server side mod. However, some upgrades are possible.
For example, if you kill a mammoth tank, and it happens to drop a 'part', then it could be the mammoth tanks auto-repair module.
There are other type of upgrades that are possible too. For example, you could pick up the tanks armor, replenishing a little of your own vehicles health, a stealth tanks stealth ability, I could be wrong, but it might also be possible to make the weapon look different too. I think I remember piggymoo changeing a buggy or something to shoot a flame tank weapon server side. Not that he granted the weapon, I think he changed the weapon ammo or something...
Some of the single player vehicles are different too, the stealth tank from single player allows for an extra seat.
It's also possible to attach models to the tanks too, such as turrets, shells etc etc, so there could be visible changes too (although probably not possible to make the extra turret operational).
Some stuff is not possible to change AFAIK, like the speed of the vehicle, it's damage capability and some other stuff that would be nice to change, like range.
However, it's clearly possible to change some of the vehicle attributes.
We have a drop system for characters, and some servers also have upgrade systems for characters too. Vehicles are often over-looked though, and are an integral part of the game.
I understand allot of people like the 'pure mode' and so do I. However I think there are enough servers to accomodate both types of play, and this idea might make a server more unique, and stand out more.
Any ideas, comments, any thought on how to change more through some sneaky ass way (I was thinking of changeing the vehicle to another type, then changing the model to make them faster, but then the weapon would be wrong)?
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Re: An idea [message #414926 is a reply to message #414919] |
Tue, 22 December 2009 07:09 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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I really like the idea.
You should give it a try / field test.
The weaponspart is possible serverside.
The only problem I found is if you grant a weapon to the flame tank it will still keep the 999/999.
At least that was when I used JFW_Change_weapon_on_custom. (I belive it was that script)
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Re: An idea [message #415243 is a reply to message #414919] |
Thu, 24 December 2009 00:42 |
TNaismith
Messages: 86 Registered: May 2006 Location: Canada
Karma: 0
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Recruit |
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Lone0001 | A flying mammy would be more horrific tbh though, all it would have to do is point it's cannons at you and you'd flee from the server.
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xD When I read that I seriously imagined a mammoth tank hovering slowly over the middle area in City_Flying.mix (Or a map with that name) and the local population, instead of crying "UFO!" in fear, were yelling "FLYING MAMMOTH!" and bolting away in chaos. Flying mammoth hehe, so many possibilities...
For the original idea though of having 'Vehicle' power-ups, I think that would be a very interesting addition to Renegade. Some of the possibilities mentioned I could see working really well (In addition to the standard AOW servers) for some Coop mods (Although the flying vehicle powerup might be excessive). For implementation, I was wondering whether this would be serverside scripted as in a script of some sort would be created for use in Level Edit to attach to vehicles? (Which in turn would trigger the necessary weapons/powerups when a vehicles is destroyed) Or were you all talking about SSGM?
Sorry for being clueless, I can't help much in actually scripting or brainstorming how to go about making it functional, but I would be interested in seeing it used for future Coop mods. If it is something that could be used in Level Edit (Via adding scripts to vehicles/objects), I could do some extensive testing myself. (Keeping in mind my testing wouldn't really help anyone but myself)
Creative thought.
~TNaismith
[Mission Coop] Clan Member
Coop Gamer Enthusiast
[Updated on: Thu, 24 December 2009 00:43] Report message to a moderator
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Re: An idea [message #415922 is a reply to message #415918] |
Mon, 28 December 2009 12:22 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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what about if u kill a flame tank with a mammoth tank, it shoots napalm rockets (mendoza's flame thrower)
if u shoot a buggy with a mammoth tank, you have its engine
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
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Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: An idea [message #416029 is a reply to message #414919] |
Tue, 29 December 2009 05:19 |
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Flying arty reminds me of what they do in jelly server, they get a transport helicopter and put a arty on it and move to the top of the hill to shoot down at enemies
FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
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Re: An idea [message #416092 is a reply to message #416087] |
Tue, 29 December 2009 16:34 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Sir Kane wrote on Tue, 29 December 2009 17:14 | Are you trying to turn this game into an RPG/RTS/whatever? Because this is really retarded.
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Turning it more into an RTS would be a good thing, I'd imagine, considering it's Renegade...
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: An idea [message #416140 is a reply to message #416103] |
Wed, 30 December 2009 05:25 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Sladewill wrote on Tue, 29 December 2009 18:55 | not really since the engine wasnt designed to do that and changes like that make it lag... eg. Roleplay
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Uh, what? RP2's changes (If that's what you're referring to) that lag are pretty much just because it's such a fucking huge map. Not much of the lag can be attributed to a script.
And I'm not saying Renegade should be a 100% RTS, obviously. But making it have a few RTS aspects isn't a bad thing.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: An idea [message #416530 is a reply to message #414919] |
Sat, 02 January 2010 14:41 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Here is a little work in progress, the more I think about it, the more I think it's a bad idea. However, it was funny to see a stealth Mammoth Tank with a flame tank weapon.
For this plug-in to work you will need to add the objects.gm file to your servers data directory (if you already have a modified objects.gm file then all you need to change is the 'POW_Grenade_Vest' to grant the fame tank vehicle weapon), and obviously add the gm extension in the objects key in ssgm.ini.
The only vehicles I added drops for was:
Mammy; 50% chance of dropping vehicle regen, 50% chance of dropping vehicle health
Stank; 50% chance of dropping stealth technology, 50% chance of dropping vehicle health
Flamer; 60% of dropping flame tank weapon, 40% chance of dropping vehicle health
Med; drops vehicle health
Light; drops vehicle health
I had planned to add more for other vehicles, and make it more complex (if a certain veh picks it up), and also make the chances configurable, but the more I started tinkering, the more I realised it was probably a bad idea.
There is some logic to the system:
You cannot pick-up a team-mates or your own vehicle drops (people would gain money just to make an uber vehicle in there own base).
Soldiers cannot pick-up the weapon drops either, you have to be in a vehicle to do so.
If you fail either of these conditions, then the drop will respawn (I did that so that the enemy player cannot deny you to pick-up his drop by picking it up himself).
If someone is actually going to put it on a server, I might just finish it properly...
http://game-maps.net/staff/reborn/alphavehicledrops.zip
[Updated on: Sat, 02 January 2010 14:44] Report message to a moderator
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Re: An idea [message #416538 is a reply to message #414919] |
Sat, 02 January 2010 15:59 |
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its a okay idea, but its just gona be one of those things that gets shunned aside. Jelly probably wouldnt edit there precious serv and all of the big servs. But little ones would.
FT-Owners - Sladewill,Snazy2007,Willdy
http://FT-Gaming.com for more info...
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Re: An idea [message #416970 is a reply to message #414919] |
Fri, 08 January 2010 12:04 |
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Jellys servers were kinda founded on the principle that the gameplay wasn't modified, they're already pushing that with the altered prices. :s
Anyway, awesome Proof Of Concept, maybe I'll polish it up sometime after exams.
Renguard is a wonderful initiative
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BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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