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[HUD] Rotating Weaponlist [message #415239] Thu, 24 December 2009 00:38 Go to previous message
Tunaman
Messages: 1190
Registered: January 2005
Karma:
General (1 Star)
Hey, here's my rotating weaponlist(man I am getting tired of typing that word). If you just want to use it, you can extract the zip file into your ren folder. I recommend making a backup of your shaders.dll and hud.ini files if you have them. ^^

Video: http://www.youtube.com/watch?v=rAshl_nGUsE
Screenshot: here

source has been also included, I just included the 4 files I modified and the rest is just the standard scripts 3.4.4 source files.
Some things also added in this shaders.dll - support for alpha(0-255) for colors used in HUD.ini, just use the keyword Alpha when declaring Red,Green,Blue, there's an example in my .ini; HUD disappears when you use the HUD command or are dead. I also added support for vertical healthbars in there, that's not the point of this release though. I do realize that there are bugs in the shaderhud.cpp that still need to be fixed from the original, I'll fix those as soon as I can.

I hope that I got everything ok, and hope you enjoy this. Please send any questions or comments, and if you have any problems with this, please be as descriptive as possible so that I can easily solve them. Smile


http://img694.imageshack.us/img694/9055/tunamanlmao.png

[Updated on: Sun, 24 January 2010 18:42]

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