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Re: [preview] rotating weaponlist [message #415071 is a reply to message #415047] Wed, 23 December 2009 02:48 Go to previous messageGo to previous message
ErroR is currently offline  ErroR
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Registered: March 2008
Location: Moldova
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General (2 Stars)
reborn wrote on Wed, 23 December 2009 08:10

void Grant_Powerup(GameObject *obj,const char *Preset_Name); //grants a powerup

You'll need to modify a server, but using that function will allow you to grant a player weapons.

wouldn't a pkg mod be easyer? that is if you answered this question
tunaman

Do you know of how I could test to see if there are any problems with a bunch of weapons?
 
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