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Re: Clanwars.cc [message #413013 is a reply to message #407751] Thu, 03 December 2009 15:47 Go to previous messageGo to next message
karmai is currently offline  karmai
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Tbh, we've played over a month with pointfix, lets take another popular vote on it?

After an active month with pointfix and no harvblock rule, i can honestly say it still pisses me off and wish we'd just play with no point mod. It really seems like you can completly dominate the game and only hold a 200 point lead, then lose a game you dominated for 25 minutes because someone gets remotes off. Games of field that usually had over a 1000 point lead with pointfix stay around 400-500 points. It's retarded, and completly fucks up the game imo. The only thing it really fixes for the good is the dumb amount of points snipers would get for hitting tanks before, but causes more new problems than it solves, it slows down the pace of the game bigtime.

and you did say we'd have the harv block rule open to debate, i still see no reason why you shouldnt be able to block your own harvester with a tank

[Updated on: Thu, 03 December 2009 15:52]

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Re: Clanwars.cc [message #413030 is a reply to message #413013] Thu, 03 December 2009 16:47 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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karmai wrote on Thu, 03 December 2009 16:47

Tbh, we've played over a month with pointfix, lets take another popular vote on it?

we played for quite a few years with your ridiculous point modification and i enjoyed last month's league more than any of them.

karmai wrote on Thu, 03 December 2009 16:47

It really seems like you can completly dominate the game and only hold a 200 point lead, then lose a game you dominated for 25 minutes because someone gets remotes off.

i think you need to rethink the word "dominated". with the real, original renegade points system (i.e. the one we're using at clanwars), the points are a direct reflection of how much damage you're doing... so if you're 200 points ahead on field that basically means you've killed 2 more harvesters than they did. "dominated", eh?

karmai wrote on Thu, 03 December 2009 16:47

Games of field that usually had over a 1000 point lead with pointfix stay around 400-500 points. It's retarded, and completly fucks up the game imo. The only thing it really fixes for the good is the dumb amount of points snipers would get for hitting tanks before, but causes more new problems than it solves, it slows down the pace of the game bigtime.

slows it down? maps like wallsfly and field seem a lot more fast-paced than they were before. mesa2 is now as intense as a rush map.

Quote:

and you did say we'd have the harv block rule open to debate, i still see no reason why you shouldnt be able to block your own harvester with a tank

ah, this is on a map you're "dominating", by killing two of their harvesters, so you should be able to block it to "dominate" even more?


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Re: Clanwars.cc [message #413059 is a reply to message #413030] Fri, 04 December 2009 01:10 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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Spoony wrote on Thu, 03 December 2009 17:47

karmai wrote on Thu, 03 December 2009 16:47

Tbh, we've played over a month with pointfix, lets take another popular vote on it?

we played for quite a few years with your ridiculous point modification and i enjoyed last month's league more than any of them.

karmai wrote on Thu, 03 December 2009 16:47

It really seems like you can completly dominate the game and only hold a 200 point lead, then lose a game you dominated for 25 minutes because someone gets remotes off.

i think you need to rethink the word "dominated". with the real, original renegade points system (i.e. the one we're using at clanwars), the points are a direct reflection of how much damage you're doing... so if you're 200 points ahead on field that basically means you've killed 2 more harvesters than they did. "dominated", eh?

karmai wrote on Thu, 03 December 2009 16:47

Games of field that usually had over a 1000 point lead with pointfix stay around 400-500 points. It's retarded, and completly fucks up the game imo. The only thing it really fixes for the good is the dumb amount of points snipers would get for hitting tanks before, but causes more new problems than it solves, it slows down the pace of the game bigtime.

slows it down? maps like wallsfly and field seem a lot more fast-paced than they were before. mesa2 is now as intense as a rush map.

Quote:

and you did say we'd have the harv block rule open to debate, i still see no reason why you shouldnt be able to block your own harvester with a tank

ah, this is on a map you're "dominating", by killing two of their harvesters, so you should be able to block it to "dominate" even more?

domination


liquidv2
Re: Clanwars.cc [message #413167 is a reply to message #412842] Sat, 05 December 2009 02:13 Go to previous messageGo to next message
Tunaman
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surth? / surth! wrote on Tue, 01 December 2009 13:58

Dover wrote on Tue, 01 December 2009 12:35

This shit sux.

have to agree, this isnt hof worthy at all, so im turning to more important things:

HI TUNAMAN!!<3

hey surth! Smile
renegade!
I'm glad that more people are playing... it seems like CW is more active than it was when I quit playing
and definately more fun


http://img694.imageshack.us/img694/9055/tunamanlmao.png

[Updated on: Sat, 05 December 2009 02:13]

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Re: Clanwars.cc [message #413179 is a reply to message #413167] Sat, 05 December 2009 05:03 Go to previous messageGo to next message
TD is currently offline  TD
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Tunaman wrote on Sat, 05 December 2009 10:13

surth? / surth! wrote on Tue, 01 December 2009 13:58

Dover wrote on Tue, 01 December 2009 12:35

This shit sux.

have to agree, this isnt hof worthy at all, so im turning to more important things:

HI TUNAMAN!!<3

hey surth! Smile
renegade!
I'm glad that more people are playing... it seems like CW is more active than it was when I quit playing
and definately more fun

A nut man


http://i38.tinypic.com/6fs2s9.png
Re: Clanwars.cc [message #413180 is a reply to message #413179] Sat, 05 December 2009 05:37 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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TD wrote on Sat, 05 December 2009 06:03

Tunaman wrote on Sat, 05 December 2009 10:13

surth? / surth! wrote on Tue, 01 December 2009 13:58

Dover wrote on Tue, 01 December 2009 12:35

This shit sux.

have to agree, this isnt hof worthy at all, so im turning to more important things:

HI TUNAMAN!!<3

hey surth! Smile
renegade!
I'm glad that more people are playing... it seems like CW is more active than it was when I quit playing
and definately more fun

A nut man

a black man
Re: Clanwars.cc [message #413181 is a reply to message #413180] Sat, 05 December 2009 05:49 Go to previous messageGo to next message
TD is currently offline  TD
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surth? / surth! wrote on Sat, 05 December 2009 13:37

TD wrote on Sat, 05 December 2009 06:03

Tunaman wrote on Sat, 05 December 2009 10:13

surth? / surth! wrote on Tue, 01 December 2009 13:58

Dover wrote on Tue, 01 December 2009 12:35

This shit sux.

have to agree, this isnt hof worthy at all, so im turning to more important things:

HI TUNAMAN!!<3

hey surth! Smile
renegade!
I'm glad that more people are playing... it seems like CW is more active than it was when I quit playing
and definately more fun

A nut man

a black man

You spelled black wrong


http://i38.tinypic.com/6fs2s9.png
Re: Clanwars.cc [message #413434 is a reply to message #413013] Mon, 07 December 2009 18:07 Go to previous messageGo to next message
blitzkey is currently offline  blitzkey
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karmai wrote on Thu, 03 December 2009 16:47

It really seems like you can completly dominate the game and only hold a 200 point lead, then lose a game you dominated for 25 minutes because someone gets remotes off.

yeah this is very true, my team was getting dominated on citys flying, never leaving the base but we knew if we held off till the last 2 mins we could win since we could just rush their base with remotes and get 400 off and win the whole game.
Re: Clanwars.cc [message #413511 is a reply to message #413434] Tue, 08 December 2009 12:44 Go to previous message
Spoony is currently offline  Spoony
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i don't call a 400 point lead on a d map "dominating"... outplaying, certainly, but not to the point of "domination".

it's nice that you have a very risky way of winning... you get past them with a humvee? well, they ought to lay waste to your base while you're doing that. or if you are sneaky enough to get past them without them being bright enough to move further up, then seems quite reasonable that you still have a shot at the game.


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