Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » Weighted Companion Cube
Weighted Companion Cube [message #405855] Tue, 06 October 2009 21:25 Go to next message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
Karma: 0
Colonel
index.php?t=getfile&id=11963&private=0
Quote:

================================
Portal Replica
Weighted Companion Cube
Version 1.0
================================

Everyone's favourite inanimate lovable geometric object.
Replaces the ssgm and normal powerup crate.

===========
DISCLAIMER:
===========

Does not talk.

This Aperture Science product is distributed as is and shall not be held liable for the results of improper or proper usage in case this usage results in problems.

========
CREDITS:
========

Slave : Creator of this package
Valve : Creating Portal
RxD : Shameless promotion



[Updated on: Tue, 01 December 2009 10:03]

Report message to a moderator

Re: Weighted Companion Cube [message #405856 is a reply to message #405855] Tue, 06 October 2009 22:02 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
Messages: 780
Registered: April 2007
Location: Melbourne, Australia
Karma: 0
Colonel
Will there be cake?


Nice work!


http://www.ren40k.net/RenX40kSignature.jpg
Heresy grows from idleness!
Re: Weighted Companion Cube [message #405864 is a reply to message #405856] Tue, 06 October 2009 22:59 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
Dreganius wrote on Wed, 07 October 2009 00:02

Will there be cake?


Nice work!


No the cake is a lie xD
Nice work.
Re: Weighted Companion Cube [message #405890 is a reply to message #405855] Wed, 07 October 2009 02:37 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
i wanted to do this once Huh nice Big Grin Thumbs Up
Re: Weighted Companion Cube [message #405900 is a reply to message #405855] Wed, 07 October 2009 03:22 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Very good looking Smile.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Weighted Companion Cube [message #405911 is a reply to message #405856] Wed, 07 October 2009 05:52 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
Dreganius wrote on Wed, 07 October 2009 00:02

Will there be cake?




Also, great job on the crate. Thumbs Up


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Weighted Companion Cube [message #406004 is a reply to message #405855] Wed, 07 October 2009 12:27 Go to previous messageGo to next message
GoldDrag is currently offline  GoldDrag
Messages: 66
Registered: August 2009
Location: Holland
Karma: 0
Recruit
Very nice!

http://imgur.com/oQoip.png
Re: Weighted Companion Cube [message #406010 is a reply to message #405855] Wed, 07 October 2009 13:11 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
That is some nice work ^^
Thumbs Up


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Weighted Companion Cube [message #406029 is a reply to message #405855] Wed, 07 October 2009 14:38 Go to previous messageGo to next message
ChewML is currently offline  ChewML
Messages: 918
Registered: June 2008
Karma: 0
Colonel
It looks nice indeed, but I can't bring myself to use a heart cube in ren... but if someone would make a giant dice, it would even be more fitting as the crates are a gamble... maybe even a fuzzy looking one?
Re: Weighted Companion Cube [message #406032 is a reply to message #405855] Wed, 07 October 2009 14:44 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma: 0
General (4 Stars)
I FUCKING LOVE IT!
Re: Weighted Companion Cube [message #406180 is a reply to message #405855] Thu, 08 October 2009 11:05 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
its the cube of death beware.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Weighted Companion Cube [message #406186 is a reply to message #406180] Thu, 08 October 2009 12:07 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
NOOOO! YOU WERE SUPPOSE TO KILL IT! YOU WERE SUPPOSE TO KILL YOU ONLY FRIEND! IT SHOULDN'T BE HEAR, AND NOW IT TALKS TO ME!*Flips out and jumps into android hell*

Re: Weighted Companion Cube [message #406193 is a reply to message #406029] Thu, 08 October 2009 12:46 Go to previous messageGo to next message
C C_guy
Messages: 133
Registered: January 2007
Location: Canada
Karma: 0
Recruit
I agree nice work BUT..


Chew wrote on Wed, 07 October 2009 16:38

It looks nice indeed, but I can't bring myself to use a heart cube in ren... but if someone would make a giant dice, it would even be more fitting as the crates are a gamble... maybe even a fuzzy looking one?

Re: Weighted Companion Cube [message #406212 is a reply to message #406193] Thu, 08 October 2009 14:21 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
C C_guy wrote on Thu, 08 October 2009 14:46

I agree nice work BUT..


Chew wrote on Wed, 07 October 2009 16:38

It looks nice indeed, but I can't bring myself to use a heart cube in ren... but if someone would make a giant dice, it would even be more fitting as the crates are a gamble... maybe even a fuzzy looking one?




It would take a custom model unfortunately, to make sure all the sides were different... otherwise I'd make it Sad


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Weighted Companion Cube [message #406316 is a reply to message #405855] Fri, 09 October 2009 07:52 Go to previous messageGo to next message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
Karma: 0
Colonel
Thanks all.

Also, the first post was updated with the Standard Storage Cube. It's pretty much the same model, only a lot less lovable.

(Done for the people who are not manly enough to withstand pink, ha.)
Re: Weighted Companion Cube [message #406329 is a reply to message #405855] Fri, 09 October 2009 08:41 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Like the second more Razz

It has blue stripes, my favorite color ^^


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Weighted Companion Cube [message #406335 is a reply to message #405855] Fri, 09 October 2009 09:49 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
Slave wrote on Wed, 07 October 2009 07:25

RxD : Shameless promotion

how can you advertise something dead, that's not coming back Dont Get It

[Updated on: Fri, 09 October 2009 09:50]

Report message to a moderator

Re: Weighted Companion Cube [message #406366 is a reply to message #406335] Fri, 09 October 2009 15:02 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
ErroR wrote on Fri, 09 October 2009 19:49

Slave wrote on Wed, 07 October 2009 07:25

RxD : Shameless promotion

how can you advertise something dead, that's not coming back Dont Get It



its a coming wink wink


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 09 October 2009 15:05]

Report message to a moderator

Re: Weighted Companion Cube [message #406621 is a reply to message #405855] Sun, 11 October 2009 18:26 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
Surprised how nice it looks, especially in the shitty old W3D engine. Nice job.
Re: Weighted Companion Cube [message #406626 is a reply to message #406621] Sun, 11 October 2009 20:44 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
Canadacdn wrote on Sun, 11 October 2009 20:26

Surprised how nice it looks, especially in the shitty old W3D engine. Nice job.

If the w3d engine wasn't fairly buggy and supported more than single CPU threading, it'd be great, since you can do a good lot of shit with the w3d engine.


Toggle Spoiler
Re: Weighted Companion Cube [message #406629 is a reply to message #405855] Sun, 11 October 2009 20:55 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
they use the same the w3d engine in general's i believe or almost the same.

renx is used for generals also.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Weighted Companion Cube [message #406690 is a reply to message #406626] Mon, 12 October 2009 11:36 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
GEORGE ZIMMER wrote on Sun, 11 October 2009 22:44


If the w3d engine wasn't fairly buggy and supported more than single CPU threading, it'd be great, since you can do a good lot of shit with the w3d engine.


Except decent physics, shader effects (for now anyway), or using textures larger than 512x512 without major FPS loss.

[Updated on: Mon, 12 October 2009 11:38]

Report message to a moderator

Re: Weighted Companion Cube [message #406710 is a reply to message #405855] Mon, 12 October 2009 16:26 Go to previous messageGo to next message
kill is currently offline  kill
Messages: 190
Registered: January 2009
Karma: 0
Recruit
nice

http://i283.photobucket.com/albums/kk307/100ivan/siggy.png
Re: Weighted Companion Cube [message #406867 is a reply to message #406186] Wed, 14 October 2009 14:11 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
Messages: 447
Registered: October 2007
Karma: 0
Commander
Jerad Gray wrote on Thu, 08 October 2009 14:07

NOOOO! YOU WERE SUPPOSE TO KILL IT! YOU WERE SUPPOSE TO KILL YOU ONLY FRIEND! IT SHOULDN'T BE HEAR, AND NOW IT TALKS TO ME!*Flips out and jumps into android hell*

lol


http://internetometer.com/image/13843.png
Re: Weighted Companion Cube [message #411878 is a reply to message #406867] Sun, 22 November 2009 14:34 Go to previous messageGo to previous message
The Party is currently offline  The Party
Messages: 546
Registered: February 2009
Location: Chapel Hill, NC
Karma: 0
Colonel
Now all we need now is the Emergency Apeture Science Incinerator!

War is Peace.
Ignorance is Strength.
Freedom is Slavery.
Previous Topic: [model] New pistol
Next Topic: [Skin pack] John Deere GDI tanks
Goto Forum:
  


Current Time: Sat Nov 09 10:59:08 MST 2024

Total time taken to generate the page: 0.01288 seconds