Re: Switching characters using gmax/renx... [message #408291 is a reply to message #408288] |
Sun, 25 October 2009 11:04 |
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ChewML
Messages: 918 Registered: June 2008
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Colonel |
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ErroR wrote on Sun, 25 October 2009 19:00 | you have to import it using the existing skeleton, then delete EVERYTHING except the body and the head (it's separate on some models) then merge with Male.gmax
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I think I may have tried this already, but when I merged it seemed like it all came back giving me doubles again? I'll try again here in a few mins to make sure.
Edit: tried it a couple more times... still coming up with doubles when merged.
[Updated on: Sun, 25 October 2009 11:33] Report message to a moderator
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