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Re: What will happen IF... [message #406910 is a reply to message #406892] |
Wed, 14 October 2009 21:09 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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pawkyfox wrote on Wed, 14 October 2009 19:26 |
How will it affect games if the powersuit Sydney PIC and the mutant Rave are given the ability to walk unharmed on Tiberium.
I am just a bit curious on what you all think and your thoughts. Just something that came in my mind.
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I always wondered why they didn't when I first started playing Renegade. They actually had a lot of ideas for ren that would make each class vastly different, but didn't have the time.
Personally, I think that'd be great, and would probably make them a little more useful than they are now. As it stands, most people would just rather be a Havoc/Sakura to take out arts/MRLS's, or just a tank to take out other tanks. If they would be able to walk on tiberium, they'd be a little more flexible in field battles.
Sadly it'd never happen because the Renegade community (read: the vast minority of it) would complain endlessly about how it'd destroy the balance and blahblahblah.
However, it gives me an idea for a mod I'd been working on and off of.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: What will happen IF... [message #406920 is a reply to message #406892] |
Wed, 14 October 2009 23:30 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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PIC's and raves are already very useful, but then mostly while they're in their own base because they can refill (to survive splash). I don't think this would make a huge difference in gameplay, especially not in competitive gameplay as they're not used too often in it. On maps like Complex or Volcano they could have their use.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: What will happen IF... [message #406930 is a reply to message #406892] |
Thu, 15 October 2009 00:32 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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There wouldn't just be bitching about balance, there'd be bitching about alternate-costume Mobius not having the same buff. Then it'd degenerate into "why doesn't my favorite character have a tiberium immunity costume." There should be more than one such character in the game. It should not be a 1000-credit character, or if it is then it should have some greater shortcoming than "my gun doesn't have a scope on it."
Yes, Ramjets see more use than PIC/Ramjet, but both weapons have their strengths (at least if certain community patches are applied first to fix the Ramjet's Vanilla Ren delusions of being Mjolnir). The Ramjet is stronger against infantry because of its range and its scope. The PIC/Railgun weapons are stronger against heavy armor, which the Ramjet can't do any real damage at all to (whereas the PIC/Railgun are still handy against infantry that come too close for comfort). Both are effective against light armor, the Ramjet slightly moreso because of its range advantage.
I can't see exactly how adding Tiberium immunity would help with that- Tiberium fields are wide open, and you kick up a very obvious cloud of green dust when you run through it. This is exactly the opposite of how to stay alive as infantry; if you're out in the open then an MRLS/Art will just nail your little bunny-hopping behind with splash damage. You can take a bit more damage with a 1k-character's health and armor, but think of all the snipers that will take notice of your antics and immediately start crying tears of joy thinking their birthday came early this year. Generally, wide open spaces don't work for anyone but the SBH, and even if he had immunity he'd be pretty noticeable running through the green stuff. This one comes down to cosmetics- the characters look like they should be immune. That doesn't mean that making them immune would bring about a positive change in gameplay.
It's just not that big of an advantage for a class that has no trouble shooting clear across all but the biggest maps (or at least as far across them as can be seen from any given place on the ground). Complex and Mesa are the only two maps that come to mind where it would really be a useful addition to the class... but this is why there are so many different classes and vehicles in the game. A tool for every situation.
Now an Engineer class with a Tiberium immunity would be genuinely helpful, if properly balanced (perhaps as a support-only class with less C4)- tanks drive through the stuff all the time but have to do without repair support as they do so. Or, if you're dead set on buffing PIC/Railgun, try a slight damage buff against heavy armor (and only heavy armor; light-armored vehicles are weak enough) to give an incentive for people to use it over the cheaper Gunner/LCG.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
[Updated on: Thu, 15 October 2009 00:34] Report message to a moderator
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Re: What will happen IF... [message #407035 is a reply to message #406892] |
Thu, 15 October 2009 22:16 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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I think a better way to solve the issue of "omgz but mobius suit dont get it!1" would be to make him not able to change to the suit, nor Sydney nor Rav (he'd have to be mutant mode). Of course, then people would bitch about wanting to be their favorite unit, etc...
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: What will happen IF... [message #407063 is a reply to message #407035] |
Fri, 16 October 2009 03:51 |
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GEORGE ZIMMER wrote on Fri, 16 October 2009 01:16 | I think a better way to solve the issue of "omgz but mobius suit dont get it!1" would be to make him not able to change to the suit, nor Sydney nor Rav (he'd have to be mutant mode). Of course, then people would bitch about wanting to be their favorite unit, etc...
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I agree that people would complain about wanting their favourite character because I'd want the no suit version of PIC Sydney
Lone0001.ca
C&C Files
[Updated on: Fri, 16 October 2009 03:52] Report message to a moderator
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Re: What will happen IF... [message #407146 is a reply to message #407121] |
Fri, 16 October 2009 19:45 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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Aw damn overlooked the Mobius suit! Meh I guess it will be cool in Hourglass with hillcamping allowed. So the Ravve and PIC can go on the Tib as well to attack hillcamping vehicles.
I wish I could track down these ppl that worked on Ren, pay em lots of money so they can tell what they had really planned for Ren. Most have disappeared/work for Petroglyph or under contract to stfu.
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Re: What will happen IF... [message #407171 is a reply to message #407146] |
Sat, 17 October 2009 02:39 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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pawkyfox wrote on Fri, 16 October 2009 21:45 | Aw damn overlooked the Mobius suit! Meh I guess it will be cool in Hourglass with hillcamping allowed. So the Ravve and PIC can go on the Tib as well to attack hillcamping vehicles.
I wish I could track down these ppl that worked on Ren, pay em lots of money so they can tell what they had really planned for Ren. Most have disappeared/work for Petroglyph or under contract to stfu.
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Most of it you can usually see what they wanted via sheer speculation.
IE: mutant teams, upgraded weapons (atleast for explosives), Patch would have used grenade launcher, there wouldn't have been a shotgun trooper (the first person version isn't even the same as the third person version...), etc.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: What will happen IF... [message #407294 is a reply to message #407287] |
Sun, 18 October 2009 01:35 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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pawkyfox wrote on Sun, 18 October 2009 00:55 | The third person shotgun looks the same but with the stock folded. In first person, the stock is unfolded.
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They're also different colors, and the barrels are totally different...
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: What will happen IF... [message #407468 is a reply to message #407432] |
Sun, 18 October 2009 17:00 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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CarrierII wrote on Sun, 18 October 2009 15:31 |
GEORGE ZIMMER wrote on Sun, 18 October 2009 09:35 |
pawkyfox wrote on Sun, 18 October 2009 00:55 | The third person shotgun looks the same but with the stock folded. In first person, the stock is unfolded.
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They're also different colors, and the barrels are totally different...
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I'm going blind! I've never noticed this!
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I never noticed it until during RP2's tests, Canadacdn made the third person shotgun the same as the first person.
Shortly after, he changed the model altogether, making that work entirely pointless.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: What will happen IF... [message #407479 is a reply to message #406892] |
Sun, 18 October 2009 18:31 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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tbh in my opinion the fact that raveshaw(suit 2) is affected by tiberium has always been a bit of a bug, in single player tiberium heals him and with the atire of tiberium elements to his appearance it makes sense that he could heal in tiberium or at least not be affected by it.
Imo it wouldn't effect balance much at all in cws as he would still be easy to take out with a apc and hes never been easy to take out with a tank when he had good distance.
My opinion on public servers is balance does not matter at all as random retards constantly unbalance it anyway.
Jamie is a guys name in Europe...
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Re: What will happen IF... [message #408315 is a reply to message #406892] |
Sun, 25 October 2009 14:15 |
kannies
Messages: 78 Registered: December 2007
Karma: 0
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Recruit |
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Without giving a dam about politics and balance, i think it would be pretty cool to have powersuite Mobius and Sydney walk in tiberium.
Yeah its probably not that big a deal and whether its useful or not is another argument, at least people playing for fun can enjoy the novelty of being able to do it.
An idea would be to charge 1200 for powersuits chars and the regular 1000 for lab coat Mobius and 'curvy' Sydney ie; costing an extra 200 to be able to walk in tiberium.
[Updated on: Sun, 25 October 2009 14:15] Report message to a moderator
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