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Home » Renegade Discussions » Mod Forum » [Tutorial] Quite Easy Modeling (This will make modeling easier for most people that can't get used to renx or 3dstudio)  () 2 Votes
[Tutorial] Quite Easy Modeling [message #406860] Wed, 14 October 2009 12:51 Go to next message
woandre is currently offline  woandre
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So,
you've always wanted to make a mod?
But never could get used to renx or 3dstudio?
Don't worry, there is now an easier way to create your model!

All the downloads/programs that are needed for this tutorial:
Sketchup (6): Link
WinRar: Link
FBX Converter: Link
Renx: Link
Gmax: Link


Note: Most names in programs are in dutch on the ss's,
but I think they should be on the same place.
Note: You can't convert textures from Sketchup -> RenX, textures should be added on RenX sadly Sad
Note: Remember it's always tricky to mod, because of the damage places etc, just know what you are doing in RenX Smile

Step By Step:
I found a way to make a mod very easily.
The key is: Sketchup.
Sketchup is a Google program to make 3D-Models.
To download Google Sketchup,
click HERE
To learn more about Google Sketchup,
learn tutorials HERE (Highly Recommanded)
Now you know the Sketchup Basics you can start create your mod.

Once you have created your mod,
you have to Export your 3D-model as Google Earth 4 (*.kmz).
File -> Export -> 3D-Model.
IMPORTANT: If you used Groups or Components, make sure you blew them up before exporting!
Now, you search the file where you have saved it.
Select the file, Change Name, and change it to "TheNameYouGaveIt".ZIP (Just put .ZIP after the file).
Select the file again, and go to Open With -> WinRar.
Get WinRar HERE
You will see a map called Models,
in that map theres a file called "TheNameYouGaveIt".dae
Export that file somewhere where you'd like to save it.

From here, you will need FBX Converter
(Because someone else had problems with the official download site before, I've uploaded the Converter as a WinRar)
Download the FBX Converter HERE
The converter will be used to convert the .dae file to .fbx file,
then convert the .fbx file to .3Ds file.
Startup the FbxConverterUI.
I will use SS's to show you how the converter works:
After that press [Remove all] on the left just to make it clear.
Okay so the model is now a 3ds file,
we can import it into RenX.
RenX can be downloaded HERE (Some tools are included)
I believe you will need Gmax for this too,
Gmax can be downloaded HERE
Open up RenX, go to File -> Import and search the .3Ds file.
You will probably receive some error(s) but just click 'Ok' and click somewhere on the RenX screen, then you should see the model.
You should now have the model from sketchup, opened in renx.
Now you will probably notice that it looks 'abit' ugly (if you've used 'push' in Sketchup most probably..).
To solve this, select all (the objects you made in Sketchup),
go to the tab (above) 'Modifiers' -> Mesh Editing -> Smooth


All you have to do now is put some textures on it and change to the right size,
but that's depending on what you are going to make.
(I geuss you know how to....Not explaining in this tut anyway)
When everything it done,
simply Export it as a .W3D file in the Renegade Date.

Tip:
If you don't know names of w3d files,
you can download an other mod from someone else, thisway you will be able to see the name.
So for example, if I want to know the name for the pistol first person,
I'd download a mod from someone else of the Pistol,
I'll save it somewhere, and I can see what name it has.

For modeling tutorials:
Click

For more questions,
feel free to PM me.

I hope this will help everyone making mods Smile


I found out this way myself Very Happy

Edit: I've added something very useful to the tutorial,
it's written in Orange.
(A friend told me about the Smoothing)



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[Updated on: Sun, 25 February 2024 14:01] by Moderator

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Re: [Tutorial] Quite Easy Modding [message #406862 is a reply to message #406860] Wed, 14 October 2009 13:15 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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nice tutorial Smile Thumbs Up should be stickied Rocked Over

Decent people


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Re: [Tutorial] Quite Easy Modding [message #406869 is a reply to message #406862] Wed, 14 October 2009 14:23 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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Welcome to the forums! And very nice tutorial.
Re: [Tutorial] Quite Easy Modding [message #406888 is a reply to message #406860] Wed, 14 October 2009 16:49 Go to previous messageGo to next message
ChewML is currently offline  ChewML
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I have no idea about modding, so this may sound like a dumb question...

Can this be used to make individual weapons?

I have always wanted to try, but am not good with the programs.
Re: [Tutorial] Quite Easy Modding [message #406893 is a reply to message #406888] Wed, 14 October 2009 18:04 Go to previous messageGo to next message
HaTe is currently offline  HaTe
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Hi andre, nais tutorial man!

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Re: [Tutorial] Quite Easy Modding [message #406901 is a reply to message #406860] Wed, 14 October 2009 20:05 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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It's good in theory, but the models aren't going to be properly optimized for the game, and learning simple gmax isn't all that hard, you just need to know how to make a cube/plane, extrude, and weld, and you can make most things.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

Renforums

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Renegade Forums - Official Drama Perpetuator.
Re: [Tutorial] Quite Easy Modding [message #406925 is a reply to message #406901] Wed, 14 October 2009 23:58 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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JeepRubi wrote on Wed, 14 October 2009 22:05

It's good in theory, but the models aren't going to be properly optimized for the game, and learning simple gmax isn't all that hard, you just need to know how to make a cube/plane, extrude, and weld, and you can make most things.


^


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: [Tutorial] Quite Easy Modding [message #406952 is a reply to message #406860] Thu, 15 October 2009 05:52 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Welcome and nice tutorial. I did this myself a few times, although with simple things. That is until i learned to extrude Rocked Over
Re: [Tutorial] Quite Easy Modding [message #406954 is a reply to message #406952] Thu, 15 October 2009 06:05 Go to previous messageGo to next message
LeeumDee is currently offline  LeeumDee
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Is it me or do you mean "modeling"? Not modding...
Modding can be anything, but this relates to modeling no?


Re: [Tutorial] Quite Easy Modding [message #406956 is a reply to message #406860] Thu, 15 October 2009 06:08 Go to previous messageGo to next message
reborn is currently offline  reborn
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Great topic, excellent considering it's your first post.


Re: [Tutorial] Quite Easy Modding [message #406957 is a reply to message #406954] Thu, 15 October 2009 06:24 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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LeeumDee wrote on Thu, 15 October 2009 16:05

Is it me or do you mean "modeling"? Not modding...
Modding can be anything, but this relates to modeling no?

indeed
Re: [Tutorial] Quite Easy Modding [message #406960 is a reply to message #406957] Thu, 15 October 2009 07:45 Go to previous messageGo to next message
woandre is currently offline  woandre
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ErroR wrote on Thu, 15 October 2009 15:24

LeeumDee wrote on Thu, 15 October 2009 16:05

Is it me or do you mean "modeling"? Not modding...
Modding can be anything, but this relates to modeling no?

indeed

Lol sorry, yes i meant modeling, I've edit the message ^^

Gen_Blacky wrote on Thu, 15 October 2009 08:58

JeepRubi wrote on Wed, 14 October 2009 22:05

It's good in theory, but the models aren't going to be properly optimized for the game, and learning simple gmax isn't all that hard, you just need to know how to make a cube/plane, extrude, and weld, and you can make most things.


^


I know it isn't the best thing,
but I really couldn't get used to renx.
And starting making models there is quite hard....That's my opinion tho...

This is just if you'd like to try make a model,
I'm not forcing anyone, or saying it is better.

goliath35 wrote on Wed, 14 October 2009 22:15

nice tutorial Smile Thumbs Up should be stickied Rocked Over

Yeah I think that would be great,
then people will see the topic faster.

Thanks for the support everyone Very Happy


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Re: [Tutorial] Quite Easy Modeling [message #407007 is a reply to message #406860] Thu, 15 October 2009 17:08 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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I find if you practice u will be good at renx/3ds max Big Ups

When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

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Re: [Tutorial] Quite Easy Modeling [message #407017 is a reply to message #406860] Thu, 15 October 2009 18:24 Go to previous messageGo to next message
ChewML is currently offline  ChewML
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I'll ask this way... Is this process easy enough for an idiot like me to make guns?
Re: [Tutorial] Quite Easy Modeling [message #407019 is a reply to message #406860] Thu, 15 October 2009 18:36 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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You should concider submitting the tutorial on RenegadeHelp.net :
http://renegadehelp.net/index.php?act=submit



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Re: [Tutorial] Quite Easy Modeling [message #407059 is a reply to message #407017] Fri, 16 October 2009 02:01 Go to previous messageGo to next message
LeeumDee is currently offline  LeeumDee
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Chew wrote on Fri, 16 October 2009 02:24

I'll ask this way... Is this process easy enough for an idiot like me to make guns?


In theory, yes.


Re: [Tutorial] Quite Easy Modeling [message #407295 is a reply to message #407017] Sun, 18 October 2009 01:48 Go to previous messageGo to next message
woandre is currently offline  woandre
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Chew wrote on Fri, 16 October 2009 03:24

I'll ask this way... Is this process easy enough for an idiot like me to make guns?

Yes, the modeling of a gun shouldn't be to hard,
if you know how Sketchup works..

I think the Weapon-Hand-Positions and texturing it will take you some time tho...


@ WubWub
By the time I've learned gmax,
I could've made like 3 mods in sketchup already,
if you know what I mean^^


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Re: [Tutorial] Quite Easy Modeling [message #408136 is a reply to message #406860] Fri, 23 October 2009 16:25 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
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Dude, this has to be a sticky, this is the best Renegade Tutorial ive seen, you got to put that on renegade.net!
Re: [Tutorial] Quite Easy Modeling [message #408148 is a reply to message #406860] Fri, 23 October 2009 21:06 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Dude, you should get this added to RenegadeHelp.NET
Re: [Tutorial] Quite Easy Modeling [message #408191 is a reply to message #406860] Sat, 24 October 2009 13:22 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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yay its stickied In Love

Decent people


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Re: [Tutorial] Quite Easy Modeling [message #408271 is a reply to message #408191] Sun, 25 October 2009 04:51 Go to previous message
woandre is currently offline  woandre
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IronWarrior wrote on Sat, 24 October 2009 06:06

Dude, you should get this added to RenegadeHelp.NET

Done:
http://www.renegadehelp.net/index.php?act=tutorial&id=8743

Smile

goliath35 wrote on Sat, 24 October 2009 22:22

yay its stickied In Love

Lol yeah.



Thanks again for sticky it Big Ups


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