Light Map Help [message #403947] |
Sat, 26 September 2009 09:52 |
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wubwub
Messages: 142 Registered: May 2009 Location: Ontario
Karma: 0
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Recruit |
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I am currently making my new ref and it is all done but one problem,
The interior is appearing green on most maps and i think it is because of no light mapping
(if anyone can tell me how to remove the green lightmapp that would be great)
I am trying to add light maps of my own making to it and i am useing this tutorial:
http://www.moddb.com/games/cc-renegade/tutorials/lightmap-tutorial
As you can see there are no pictures
I followed it best i could and kinda got it working but i could still see some green
Any help please?
When renegade goes Wub, it never goes back
(or at least until I re-install renegade anyways)
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Re: Light Map Help [message #403973 is a reply to message #403947] |
Sat, 26 September 2009 12:23 |
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wubwub
Messages: 142 Registered: May 2009 Location: Ontario
Karma: 0
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^ thanks you very much
When renegade goes Wub, it never goes back
(or at least until I re-install renegade anyways)
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Re: Light Map Help [message #404010 is a reply to message #403947] |
Sat, 26 September 2009 15:40 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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It''s not the lightmap. It's the callbox that calls the lightscpaes imported to leveleditor.
It should be part of the interior file. If you remove that callbox probably something like mgref_lu~ (Just guessing)
Then it might be gone. Not sure if this would require a lightmap fix on every map.
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