Map Makers! [message #401243] |
Tue, 01 September 2009 21:32 |
Mr.Mom
Messages: 88 Registered: June 2008
Karma: 0
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Recruit |
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I got an idea for hourglass. If there is anybody out there who feels confident in their map making ability, is willing to hear my idea out, and bring it to life, then respond here.
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Re: Map Makers! [message #401289 is a reply to message #401243] |
Wed, 02 September 2009 07:14 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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EDIT: Srry posted this in the wrong thread.
My post was ment for another topic called 'making a new map'
(old message) Yeah I should have realised that earlier. Im just gona make a tempelate now. (In the buildings.zip are the ground placements)
Ill just make a tempelate and boolean it out.)
[Updated on: Wed, 02 September 2009 11:32] Report message to a moderator
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Re: Map Makers! [message #401290 is a reply to message #401243] |
Wed, 02 September 2009 07:23 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Wait a minute, you have two accounts? I thought that was against the forum code of conduct?
I didnt realise Mr. Mon was the same person as Reaver11... rather deceptive of you...
EDIT: Actually... considering one of you posted from a US IP and the other from a netherlands IP I am going to assume Reaver11's post is misleading
EDIT 2: See above post.
[Updated on: Thu, 03 September 2009 08:33] Report message to a moderator
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Re: Map Makers! [message #401353 is a reply to message #401243] |
Wed, 02 September 2009 21:49 |
Mr.Mom
Messages: 88 Registered: June 2008
Karma: 0
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I actually have a couple ideas for Hourglass. I think most people don't like hourglass and leave the map because of the 30 minute stalemate. So I tried to think of some ideas to take away that stalemate AKA Hourglass 2. Here are 3 different ideas I guess choose the one that intrigues you the most.
1. Extend the sides of the map into the sides of GDI and NOD bases.
2. Take out the sides of the map and insert an underground cave that vehicles may enter. Think of the map "field" underground. Obviously the underground would not be an exact layout of field, but a wide area underground to fight. So fight on top of the hill or underground.
3. Take out the Big Hill and put a mountain there or something. Create an underground cave to battle in and leave the sides extended or the same as they are.. Fight underground or the sides.
The theme for any of the ideas would be tropical.
They are all pretty vague ideas so if anybody wants to give any of them shot a lot is left for the imagination.
Let the flame begin! lol
[Updated on: Wed, 02 September 2009 21:51] Report message to a moderator
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