Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » [ Map Replacement ] C&C_Field
Re: [ Map Replacement ] C&C_Field [message #400709 is a reply to message #400705] Sat, 29 August 2009 18:18 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma:
General (3 Stars)
LeeumDee wrote on Sat, 29 August 2009 20:02

Blacky not sure if you hex edit your map model the same as me, but for field I think its the first 24 gd_top2.tga are the tunnels and the remaining 12 are the AGT.


hmmm , works fine for me I wonder why it do that to yours and not mine. I only hex edited the ones that were attached to the tunnel meshes so I think.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Betchslap Boink!
Next Topic: [Weapon release] Angry by the ban of vuvuzela's several fans have modified theirs.
Goto Forum:
  


Current Time: Wed Nov 06 23:39:07 MST 2024

Total time taken to generate the page: 0.01570 seconds