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Re: Question regarding hosting a game [message #400140 is a reply to message #400097] |
Thu, 27 August 2009 15:47 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Well... I was playing in the TK2 server earlier today and I was recieving over 100kbps of traffic from the server. That was just traffic for me, a single player. Taking into consideration the TK2 server is likely setup with a high net update rate and the extra overhead of running scripts.dll 3.4.4 on the server I would guess a minimum upload per player of about 40-50kbps... which means you can host a 1 player server on that upload.... 2 players if one of the two players is yourself on a LAN connection.
[Updated on: Thu, 27 August 2009 15:47] Report message to a moderator
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Re: Question regarding hosting a game [message #400222 is a reply to message #400097] |
Thu, 27 August 2009 23:32 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Goztow
Messages: 9734 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Sniping requires less bandwith as there's no tanks. Every action in the game that's going on requires bandwith as this action needs to be communicated to the server and to the other players. Less action = less needed bandwith. Sniping requires very little action. For anything else, you really shouldn't bother.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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