Some BRenbot problems... [message #398019] |
Sat, 15 August 2009 20:50 |
KKJJ
Messages: 8 Registered: August 2009
Karma: 0
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Hi. As the title shows, I can´t use some commands, like !forcetc for example, because it´s saying that the player has not finished with loading yet. I haven´t tried the donate yet but I think it´s having the same problem. Also !setnextmap does not work sometimes correctly, as it sets the map but when ending the game it´s loading another (sometimes, and always from ingame; works well from IRC).
Also in my irc channel is not showing any kill messages, purchases, buildings damage/destroy messages, etc. But for example, !msg from irc it´s working fine, and I can see the rules, announce messages, the beggining settings message (minelimit, vehiclelimit...), and the end recommendations. But another thing it´s not working it´s when you kill two buildings you should get a rec, but you don´t.
After reading lots of posts in this forum, I know that the problem is related to the gamelog, but the modules gamelog and ssgm are enabled. The other related files are server.ini and brenbot.cfg, wich im quoting a part here.
Quote: | [Server]
Config = svrcfg_cnc.ini
GameType = GameSpy
Nickname = MY SERVER
Password = password
Serial = 123456
LoginServer = USA Server
Port = 7777
GameSpyGamePort = 7777
GameSpyQueryPort = 25300
BandwidthUp = 75500500
NetUpdateRate = 30
AllowRemoteAdmin = true
RemoteAdminPassword = mypasswo
RemoteAdminIP = 127.0.0.1
RemoteAdminPort = 4949
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Quote: | #------------------------------------------------------------------------------- -----
# Windows or Linux
# BotMode MUST be "WIN32" for windows servers, or "LFDS" for Linux servers.
#------------------------------------------------------------------------------- -----
BotMode = WIN32
#------------------------------------------------------------------------------- -----
# Remote Admin Settings
#
# The next 3 lines should be the same info that is in your server.ini
# Note: Although it says "Linux" its the same for Win32
#------------------------------------------------------------------------------- -----
RenRemLinuxHost = 127.0.0.1
RenRemLinuxPort = 4949
RenRemLinuxPassword = mypasswo
....scrolling a bit down
#------------------------------------------------------------------------------- -----
# Gamelog Settings
# These settings only apply if the Gamelog module is enabled.
#------------------------------------------------------------------------------- -----
# These five settings control which messages are shown in IRC. Set to 0 to
# disable, 1 to show in admin channel only, 2 to show in both channels.
Gamelog_Show_Vehicle_Purchase = 1
Gamelog_Show_Crate_Messages = 1
Gamelog_Show_Kill_Messages = 1
Gamelog_Show_Vehicle_Kill_Messages = 1
Gamelog_Show_Building_Kill_Messages = 1
# Shows vehicle stolen messages ingame. Set to 1 to enable, 0 to disable.
Gamelog_Show_Vehicle_Stolen = 1
# How many light vehicle kills are needed to get a recommendation
Gamelog_Autorec_Light_Vehicle_Kills = 8
# How many heavy vehicle kills are needed to get a recommendation
Gamelog_Autorec_Heavy_Vehicle_Kills = 5
# How many building health points need to be repaired to get a recommendation
Gamelog_Autorec_Building_Repair = 1000
# How many vehicle health points need to be repaired to get a recommendation
Gamelog_Autorec_Vehicle_Repair = 2000
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I´m using Brenbot 1.52 (with admins plugin; without Biatch(this one was making my fds crash!) and Ipbot) and I´m running an apathbeyond fds.
Well, sorry for the long post but I´m lost. I don´t know where is the problem and what can I do, and need some help.
Thanks.
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Re: Some BRenbot problems... [message #398034 is a reply to message #398019] |
Sun, 16 August 2009 01:40 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Catalyst: How do you suggest he runs stock SSGM on an APB server? Try reading a post fully before responding in future.
The problem is that BRenBot relies on SSGM's gamelog file to determine when a player has finished loading a map, but this file does not exist for APB servers because SSGM does not support it. There is a version currently being worked on for the APB FDS, but I don't know if it has been released yet.
There is a special version of BRenBot 1.50 that was designed to work properly with the APB FDS available here. It's a bit older than 1.52 but it removes things that don't work properly in APB, such as RenGuard.
[Updated on: Sun, 16 August 2009 01:40] Report message to a moderator
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Re: Some BRenbot problems... [message #398047 is a reply to message #398019] |
Sun, 16 August 2009 05:00 |
KKJJ
Messages: 8 Registered: August 2009
Karma: 0
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But the fact is that i´m having the same problem with this Brenbot 1.50. I had this bot before and when I installed the new version everything seems to work well but what I´ve mentioned in first post. Are there related any more files than the server.ini and brenbot.cfg?? Where could be my problem?
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Re: Some BRenbot problems... [message #398425 is a reply to message #398019] |
Tue, 18 August 2009 13:06 |
KKJJ
Messages: 8 Registered: August 2009
Karma: 0
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I already know exactly where was the problem. It was that I changed the scripts.dll file (for adding things to the gameplay), so brenbot was not writting on the ssgm_date file.
But until I realized it was that... Well, at least it´s solved now
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