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Re: Crysis Project: Islands. [message #394135 is a reply to message #391639] |
Mon, 06 July 2009 13:44 |
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Havoc 89
Messages: 500 Registered: February 2003
Karma: 0
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Colonel |
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You guys are so obsessed with bloom and shiny things. Its doesnt even make the game look good. All it does is hide low quality visuals with something that doesnt even make sense. Essentially making the visuals look even worse.
Yes theres really going be a heavenly glow around everything right? And there is definatly going to be shiny and glowing things in a battlefield so that everyone can spot it from miles away. Infact lets make everything out of chrome, and attach spot lights to everything and make things even more shiny!
Seriously though, when your shadows are glowing, you know you've fucked up big time. Pardon my french by the way.
Back on topic. Your idea isnt bad, but the bloom just kills it. Also one thing to note is that this is an island that is close to the sea level. So naturally there will be a lot of sand, yet I see next to none. The foliage just doesnt add up. You cant have any trees, leaves or that kind of foliage growing out of rocks. You need soil for there to be foliage. Right now you have all sorts of foliage glued to giant bolders of rock. One more thing I could suggest is Fog. There is never a day on Earth when there is literally no fog at any location. Fog can really bring your world to life, but you have to be very careful and be very subtle about it. I'm not saying fog in the sense that you cant see anything infront of you, but rather I'm suggesting fog wheren distant objects begin to loose their details, and start to blend into the background. This can really help to bring scale into any map and is very cutial.
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Re: Crysis Project: Islands. [message #395271 is a reply to message #392866] |
Thu, 16 July 2009 23:48 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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One Winged Angel wrote on Tue, 30 June 2009 00:25 | This is nearly as bad as C&C Canyon Modified.
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ouch
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Crysis Project: Islands. [message #395629 is a reply to message #395619] |
Sun, 19 July 2009 21:13 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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EvilWhiteDragon wrote on Sun, 19 July 2009 20:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: Crysis Project: Islands. [message #395632 is a reply to message #394135] |
Sun, 19 July 2009 22:08 |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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Havoc 89 wrote on Mon, 06 July 2009 15:44 |
Back on topic. Your idea isnt bad, but the bloom just kills it. Also one thing to note is that this is an island that is close to the sea level. So naturally there will be a lot of sand, yet I see next to none. The foliage just doesnt add up. You cant have any trees, leaves or that kind of foliage growing out of rocks. You need soil for there to be foliage. Right now you have all sorts of foliage glued to giant bolders of rock. One more thing I could suggest is Fog. There is never a day on Earth when there is literally no fog at any location. Fog can really bring your world to life, but you have to be very careful and be very subtle about it. I'm not saying fog in the sense that you cant see anything infront of you, but rather I'm suggesting fog wheren distant objects begin to loose their details, and start to blend into the background. This can really help to bring scale into any map and is very cutial.
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I think you are going a little overboard with the details here. It's a game so trees can grow wherever they want. If you are looking for realism, find a different game. However, I do agree that there could be that "fog" you speak of.
The road I cruise is a bitch now, baby.
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Re: Crysis Project: Islands. [message #395645 is a reply to message #395619] |
Mon, 20 July 2009 00:14 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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EvilWhiteDragon wrote on Sun, 19 July 2009 21:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I support this in theroy, I'm a strong advocate of releasing material. However, I do tend to think that if people who do not release there mods did not post them here, then the idea would not be there for others to plagerise and geta release out anyway. Tricky one really...
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Re: Crysis Project: Islands. [message #395654 is a reply to message #395645] |
Mon, 20 July 2009 03:12 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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reborn wrote on Mon, 20 July 2009 09:14 |
EvilWhiteDragon wrote on Sun, 19 July 2009 21:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I support this in theroy, I'm a strong advocate of releasing material. However, I do tend to think that if people who do not release there mods did not post them here, then the idea would not be there for others to plagerise and geta release out anyway. Tricky one really...
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yea, but in some cases it isn't to show their idea but to showoff on which flaming follows. Because of that, better to keep it out.
Moding can be real Fun...
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Re: Crysis Project: Islands. [message #395678 is a reply to message #395645] |
Mon, 20 July 2009 08:36 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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reborn wrote on Mon, 20 July 2009 09:14 |
EvilWhiteDragon wrote on Sun, 19 July 2009 21:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I support this in theroy, I'm a strong advocate of releasing material. However, I do tend to think that if people who do not release there mods did not post them here, then the idea would not be there for others to plagerise and geta release out anyway. Tricky one really...
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Well, there are certain people here who just make it for themselfs and don't have any intention of releasing, but do showoff here.
If they werent allowed to showoff, then they would either not make it, or choose to release it (eventually).
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Crysis Project: Islands. [message #395679 is a reply to message #395678] |
Mon, 20 July 2009 08:40 |
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ErroR
Messages: 2984 Registered: March 2008 Location: Moldova
Karma: 0
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General (2 Stars) |
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EvilWhiteDragon wrote on Mon, 20 July 2009 18:36 |
reborn wrote on Mon, 20 July 2009 09:14 |
EvilWhiteDragon wrote on Sun, 19 July 2009 21:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I support this in theroy, I'm a strong advocate of releasing material. However, I do tend to think that if people who do not release there mods did not post them here, then the idea would not be there for others to plagerise and geta release out anyway. Tricky one really...
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Well, there are certain people here who just make it for themselfs and don't have any intention of releasing, but do showoff here.
If they werent allowed to showoff, then they would either not make it, or choose to release it (eventually).
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Yeah, but there are people who constantly showoff their l33t stuff. "BEG ME AND I"LL THINK OF GIVING IT TO YOU"
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Re: Crysis Project: Islands. [message #395689 is a reply to message #395673] |
Mon, 20 July 2009 10:53 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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Reaver11 wrote on Mon, 20 July 2009 08:25 | It always keeps amazing me that there are more people replying to these kind of topics then usefull ones. Even some who I rarely see in the modforums.
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Because topics like this are pretty hilarious, at least in cases where the original poster thinks he's totally totally awesome for making the mod, and believes he's hot shit because one or two people would suck his dick for it, while everyone else doesn't give a flying fuck.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Crysis Project: Islands. [message #395695 is a reply to message #395689] |
Mon, 20 July 2009 11:07 |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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nikki6ixx wrote on Mon, 20 July 2009 12:53 |
Reaver11 wrote on Mon, 20 July 2009 08:25 | It always keeps amazing me that there are more people replying to these kind of topics then usefull ones. Even some who I rarely see in the modforums.
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Because topics like this are pretty hilarious, at least in cases where the original poster thinks he's totally totally awesome for making the mod, and believes he's hot shit because one or two people would suck his dick for it, while everyone else doesn't give a flying fuck.
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Kinda like the OP of this topic?
The road I cruise is a bitch now, baby.
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Re: Crysis Project: Islands. [message #395764 is a reply to message #395645] |
Tue, 21 July 2009 06:32 |
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wittebolx
Messages: 332 Registered: May 2007 Location: the netherlands
Karma: 0
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Recruit |
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reborn wrote on Mon, 20 July 2009 09:14 |
EvilWhiteDragon wrote on Sun, 19 July 2009 21:25 | I want to suggest a new rule. Unless you plan to release it, you may not post your shitty mods!
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I support this in theroy, I'm a strong advocate of releasing material. However, I do tend to think that if people who do not release there mods did not post them here, then the idea would not be there for others to plagerise and geta release out anyway. Tricky one really...
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To show off, get a website and refer people to it, if they wanna see it they can visit the website. its called a ''portfolio''
Allthough madrackz does make some very good things (yep he does that sometimes when his ego is at sleep). But yeah i must agree with the previous posts. please dont become the guy that shows off and does it to improve his ego, it will backfire at you some day...
http://www.wittebolx.com
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