[Shader] Horizontal Flip Shader [message #395621] |
Sun, 19 July 2009 19:24 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Since Dthdealer was asking for this in the TT forum, I decided to try it out with a shader. What this does is flip your ingame screen horizontally so you can get a different experience!
You would have to change your controls if you want to use this or you'll be messed up really badly. No screenshots because it really isn't needed and I'm on a crappy school Internet connection. If you want to post them, feel free.
Dump both to data folder, backup the original sceneshaders.sdb.
Copy config.dat and input05.cfg into renegade\data\config for the key config that works with this. Also, you'll need to play with your mouse turned 180 degrees.
One screenie:
nopol10=Nopol=nopol(GSA)
[Updated on: Mon, 20 July 2009 00:00] Report message to a moderator
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Re: [Shader] Horizontal Flip Shader [message #395683 is a reply to message #395621] |
Mon, 20 July 2009 09:59 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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So if your running these, and shoot to your left, ingame from another players point of view are you shooting at the right spot? or will it be the wrong direction
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Re: [Shader] Horizontal Flip Shader [message #395697 is a reply to message #395664] |
Mon, 20 July 2009 11:10 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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CarrierII wrote on Mon, 20 July 2009 11:48 | The thing I like is that now everyone is shooting with their left hand, something I would do IRL. (Except with certain guns )
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Meh i shoot left handed so it shouldnt be a problem
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: [Shader] Horizontal Flip Shader [message #395752 is a reply to message #395621] |
Mon, 20 July 2009 22:52 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Everything you do and see is 100% normal as EVERYTHING to do with action is mirrored. If you shoot to the left, on a normal client you will shoot to the right but the bullet will fly the same way and hit the exact same place. Pretend what you are seeing is a monitor in the mirror.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: [Shader] Horizontal Flip Shader [message #395753 is a reply to message #395752] |
Mon, 20 July 2009 23:45 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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It is just a simple line of code that flips the rendered scene by doing x = 1.0 - x. No 3D manipulation needs to or has been done. The cool thing you notice when using this is that you'll find the map is actually shaped to be mirrored almost perfectly. For example, you'll feel as if you're on GDI in Under when you're actually on Nod and it adds a nice little sort of novelty to the gameplay.
nopol10=Nopol=nopol(GSA)
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