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icon6.gif  C&C Islands b2b fix [message #394728] Sat, 11 July 2009 15:12 Go to next message
matty3k10 is currently offline  matty3k10
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I have recently started playing Renegade again and I have noticed that servers are still using those laser fences to prevent base to base on islands (and other maps). So I figured I would release a fix to this issue I came up with a while ago when I used to be an admin at XpHaZe.

This fix simply makes it where only buildings do not take damage when attacked from the GDI or Nod base. Also the Hand does not take damage when attacked form the first river outside the GDI base.

WARNING: This is a server side fix only do not install it into your Renegade client.

http://www.filefront.com/14011055/Islands-no-b2b-from-base-or-first-GDI-river.zi p//

If you find any issue or have questions please reply to this thread or send me an email at matty3k10@hotmail.com
Re: C&C Islands b2b fix [message #394732 is a reply to message #394728] Sat, 11 July 2009 16:17 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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O shit mattys still alive hahahaah visit xphaze , and nice job bro
Re: C&C Islands b2b fix [message #394771 is a reply to message #394728] Sun, 12 July 2009 07:36 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
What if I as GDI put timed c4 on the HON, get killed and the timed goes off when I respawned in my base?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: C&C Islands b2b fix [message #394783 is a reply to message #394771] Sun, 12 July 2009 10:01 Go to previous messageGo to next message
matty3k10 is currently offline  matty3k10
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Goztow wrote on Sun, 12 July 2009 10:36

What if I as GDI put timed c4 on the HON, get killed and the timed goes off when I respawned in my base?


The building would still take damage. All I basicly did was create a wall inbetween the bases that appears invisable to the clients. So when someone try's to do b2b the "wall" prevents the buildings from taking damage.

Re: C&C Islands b2b fix [message #394799 is a reply to message #394728] Sun, 12 July 2009 11:12 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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So it's basically the same thing as the laser fences, just now the fence is invisible?
Re: C&C Islands b2b fix [message #394800 is a reply to message #394799] Sun, 12 July 2009 11:16 Go to previous messageGo to next message
matty3k10 is currently offline  matty3k10
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R315r4z0r wrote on Sun, 12 July 2009 14:12

So it's basically the same thing as the laser fences, just now the fence is invisible?


Correct.
Re: C&C Islands b2b fix [message #394806 is a reply to message #394728] Sun, 12 July 2009 12:08 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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Huh


now not only do you have idiots asking "WHY CANT I SHOOT THROUGH THE LASER FENCE" you can now hear
"WHY CANT I SHOOT THROUGH THE INVISIBLE WALL"


n00bstories Server Administrator
Re: C&C Islands b2b fix [message #394838 is a reply to message #394806] Sun, 12 July 2009 19:55 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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andr3w282 wrote on Sun, 12 July 2009 14:08


Huh


now not only do you have idiots asking "WHY CANT I SHOOT THROUGH THE LASER FENCE" you can now hear
"WHY CANT I SHOOT THROUGH THE INVISIBLE WALL"



yep


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: C&C Islands b2b fix [message #394841 is a reply to message #394806] Sun, 12 July 2009 20:22 Go to previous message
Starbuzzz
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andr3w282 wrote on Sun, 12 July 2009 14:08


Huh


now not only do you have idiots asking "WHY CANT I SHOOT THROUGH THE LASER FENCE" you can now hear
"WHY CANT I SHOOT THROUGH THE INVISIBLE WALL"



Even a half-brained monkey would know to move up more closer to the enemy base.


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
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