Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Rotating Texture
Rotating Texture [message #39438] Thu, 14 August 2003 13:45 Go to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

Is there a way to make a texture rotate on an object? Just like with UPerSec and VPerSec but an option that rotates the texture.
Rotating Texture [message #39453] Thu, 14 August 2003 14:33 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
C:\Program Files\RenegadePublicTools\HowTo\W3D Tutorials\content\vertex_material.htm

Rotate: NEW


Rotates a texture map about a specified center. The speed of the rotation is measured in radians per second, (e.g: 2 = 2 full rotations per second). Positive values rotate counter clockwise while negative rotate the map clockwise.
Note: by default the mapping coordinates center starts at the top left corner of the map. To make it start in the center of the map, make the UCenter and VCenter values of "0.5".

Args:
Speed=(float) e.g: 2
UCenter=(float) e.g: 0.5
VCenter=(float) e.g: 0.5
Rotating Texture [message #39454] Thu, 14 August 2003 14:42 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

Thanks.
Rotating Texture [message #39522] Thu, 14 August 2003 19:45 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Good info, I never knew that. Very Happy

Rotating Texture [message #39527] Thu, 14 August 2003 19:58 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
Because you, like most people, tend to forget about the help files located in your Renegade tools directory... all it takes is a little searching.

Learn to help yourself before asking others.
Rotating Texture [message #39532] Thu, 14 August 2003 20:12 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Umm, I never asked anything. I was just thanking you for the info. Confused Confused Question

Rotating Texture [message #39555] Fri, 15 August 2003 00:13 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
then obviously he wasn't talking to you.
Rotating Texture [message #39567] Fri, 15 August 2003 03:10 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
- Good point. I should upload them to Renhelp in HTML format and put the author as Westwood Studios or whoever it says in the tutorial. I have no very basic mapping tutorials as there is one with the rentools V2 but i guess not many people look there.

Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Rotating Texture [message #39610] Fri, 15 August 2003 09:44 Go to previous message
Laser2150 is currently offline  Laser2150
Messages: 178
Registered: March 2003
Karma: 0
Recruit
There is so many vertex materials i didn't know about
like Zigzag (swaying i guess) and random (gos out in directions.) Very Happy


http://www.n00bstories.com/image.fetch.php?id=1048733368
Command Whats Yours, Conquer what isn't.
Modeler for Renegade.
Previous Topic: bswf_link.tga
Next Topic: Mappign from Max
Goto Forum:
  


Current Time: Wed Dec 25 18:35:22 MST 2024

Total time taken to generate the page: 0.01392 seconds