Re: Top 5 indicators [message #394234 is a reply to message #394224] |
Tue, 07 July 2009 06:11 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma:
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General (1 Star) |
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1) Number of games played (>2 minutes)
This one's OK
2) Win / Loss ratio
This one's good for the "easy to get" category because it also depends on the team.
3) Kill / Death ratio
This one's good for the hard workers.
4) Total number of points earned
Not sure about this one, it might encourage pointwhoring.
5) Building Kills
Depends... will there be a way to make sure it goes to the person who damaged the most, not the one who finishes it off?
6) Vehicle Kills
Same as above.
7) Successful beacons
This is a good one, hopefully it will motivate people to plant successful beacons.
I can't think of other categories except perhaps Successful disarmings (of beacons) and perhaps the most repairs (of buildings, vehicles, etc.)
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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