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			| Re: 3D Program. [message #394007 is a reply to message #393987] | Sun, 05 July 2009 18:57   |  
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	| No maya, blender, XSI, lightwave, modo or sketchup? 
 I use 3ds max btw.
 
 
 | HORQWER wrote on Tue, 18 September 2007 20:47 |  | this is not a real renegade forums ,some one made it up
 
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 Renegade Forums - Official Drama Perpetuator.
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			| Re: 3D Program. [message #394094 is a reply to message #393987] | Mon, 06 July 2009 09:27   |  
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	| Anyone wanting to do 3d stuff seriously should not be using Gmax, it's a stripped down version of 3ds max 3 or 4. 
 
 | HORQWER wrote on Tue, 18 September 2007 20:47 |  | this is not a real renegade forums ,some one made it up
 
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 Renegade Forums - Official Drama Perpetuator.
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			| Re: 3D Program. [message #394120 is a reply to message #393987] | Mon, 06 July 2009 12:57   |  
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				|  |  Altzan Messages: 1586
 Registered: September 2008
 Location: Tennessee
 
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	| Use 3ds if you can, if not, use Gmax with RenX. I use RenX and it works great. 
 I cannot imagine how the clockwork of the universe can exist without a clockmaker.  ~Voltaire
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			| Re: 3D Program. [message #394963 is a reply to message #393987] | Tue, 14 July 2009 06:26   |  
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				|  |  ErroR Messages: 2984
 Registered: March 2008
 Location: Moldova
 
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	| I use both, but i like 3ds max more. One thing i like in RenX, if i press Y a bar apears on top, with modifiers and stuff, i don't know how to bring it up in 3ds max. [Updated on: Tue, 14 July 2009 06:27] Report message to a moderator |  
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			| Re: 3D Program. [message #395022 is a reply to message #395021] | Tue, 14 July 2009 17:40   |  
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				|  |  Gen_Blacky Messages: 3250
 Registered: September 2006
 
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	| | Muad Dib15 wrote on Tue, 14 July 2009 19:29 |  | I'd like to use 3dsMax 2009 but I can't use it for Ren.
 
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 but u can
 
 Edit:
 
 quote from CarrierII
 
 
 I'm proving to jerad that the w3d importer DOES work with max9.
Here's how -
Create the path
C:\Program Files\Autodesk\3ds max 9\gamepacks\Westwood\RenX\RenX-WME
exists, because the w3d importer is (or appears) to be hardcoded to look for ...\gamepacks\westwood\renx\renx-wme\
Then extract the w3d importer stuff into that directory as if it was the \gamepacks\etc... directory of a Gmax install.
NB: I've only used some of the functions within the importer, and am unsure as to how many work. I know the "Recently opened w3d list" that appears in the File menu of the importer window doesn't work, for example.
[B]Place[/B]
dazzle.ini
w3d-importer.ini
in the directory
...\3ds Max 9\plugins\
 
 
  
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			| Re: 3D Program. [message #395103 is a reply to message #395068] | Wed, 15 July 2009 15:04   |  
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				|  |  LR01 Messages: 842
 Registered: April 2006
 Location: The Netherlands
 
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	| | Gen_Blacky wrote on Wed, 15 July 2009 17:24 |  | 
 | YazooGang wrote on Tue, 14 July 2009 23:27 |  | "I'm proving to jerad that the w3d importer DOES work with max9."
 
 We want the exporter, w3d material stuff and the w3d thing in the utilities tab.
 
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 just add the w3d button in the utilities tab.
 
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 The exporter doesn't work with max 9 ore above, you get a error when you startup and you need that plugin to work to even get a w3d bottom.
 
 Moding can be real Fun...
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