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Re: CarrierII's avatar [message #392787 is a reply to message #389522] Sun, 28 June 2009 17:38 Go to previous messageGo to previous message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
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General (2 Stars)
Just to prove my point, here's what happens when a Protoss player tries to tech straight for carriers against a competent Terran player.

http://www.gomtv.net/classics3/vod/750

Note that this strategy is actually (Somewhat) viable here, because of the size of the map and because of the strategy employed by the players (Flash is known to turtle quite a bit. Fast carriers when executed correctly are something of an "anti-turtle" build). Even with how delayed the comsat was already, the carriers still get discovered before they're ready to act, giving Flash (The Terran player) ample time to counter.


If you're wondering why Reach (The Protoss player) went for this somewhat odd build, here's the replay/commentary from the game immediately preceeding, where Flash turtles very well stopping any shuttle/reaver action cold, and very effectively blocking any intel gathering with observers:

http://www.gomtv.net/classics3/vod/749


Needless to say, there was no game 3.


DarkDemin wrote on Thu, 03 August 2006 19:19

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