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Home » Renegade Discussions » Mod Forum » how to edit westwood maps in renx
how to edit westwood maps in renx [message #392749] Sun, 28 June 2009 12:31 Go to next message
JsxKeule is currently offline  JsxKeule
Messages: 529
Registered: January 2009
Location: Germany
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Colonel

when i open the w3d file from a westwood map like hourglass
i can see the map in renx and chane the textures but how i can add things like emitters and trees
when i add them in the file i cant see them ingame Huh
so what must do


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Re: how to edit westwood maps in renx [message #392751 is a reply to message #392749] Sun, 28 June 2009 12:46 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Registered: March 2008
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General (2 Stars)
to add that kind of stuff you need to do it threw Level edit. Make a presset for them and place them
Re: how to edit westwood maps in renx [message #392752 is a reply to message #392749] Sun, 28 June 2009 13:30 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Registered: December 2006
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General (1 Star)
I think it sucks to give emitters good positions in LE.
What I do is place boxes in renx in the positions were you want the emitters. When you have to right positions export it as HIERACHEL MODEL. Best is to export this as a different w3d then the terrain.

Then in LE after you added this w3d to your map click the 'instances tab' in the right menu.
Double click terrain then select all the meshes for the boxes you placed.

Then click 'Object' in the upper menu and select 'Replace selection'

Then select an emitter from the presets Thumbs Up


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Re: how to edit westwood maps in renx [message #392782 is a reply to message #392749] Sun, 28 June 2009 16:55 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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General (3 Stars)
its easier to place them in le. If you do it in renx just export a separate .w3d with just the emitters and add as a temp tile preset.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: how to edit westwood maps in renx [message #392805 is a reply to message #392749] Sun, 28 June 2009 19:37 Go to previous message
R315r4z0r is currently offline  R315r4z0r
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Registered: March 2005
Location: New York
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General (3 Stars)
The thing that I don't like about placing emitters is that you can't see the emission from every angle. One second you can see it clearly, but then you move the camera slightly to get a better view and the emission disappears.. like a Vis error... just without the Vis..
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