Home » Technical Support » Linux FDS » germany needs help- dont find any tutorials (We got almost everything running but xwisp says there is no initian level file specified)
germany needs help- dont find any tutorials [message #389938] |
Wed, 10 June 2009 09:24  |
JackJTP
Messages: 5 Registered: June 2009
Karma: 0
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hi,
We are two guys without any knowledge of renegade linux servers and dont know for what to google- but we want renegade to be resurrected in germany!!
well, my friend cant speak english and i dont have any expirience in playing or hosting renegade.
here ist what we have and what we need.
i found some posts on the net of people who got renegade for redhat 8.0 running on debian 3.0 without modifications and recompiling. i have a rootserver with debian 4.0 . now i am looking for any tutorials how to set up the dedicated server to run and to be listet on WOL (xwis)
my linux knowledge is ok- im not an pro but i´m a practised user and admin.
are there any useful turorials out there or is there anyone who can support us? the renegade-server will be our 5th gameserver. the jtp cooperation is a small german community and we are running a cod uo server, cod2 server, we are supporting and hosting a private css server and also a private wow- testrelam.
and now we hope to get the renegade community in germany back 2 life.
thanks for any help and support ;)
by the way- sorry for a question that surly has been posted several times, but as i told you: i dont have ANY glimpse what to search for by using google or your built in search engine.
regards: Jack alias Alexander
[Updated on: Thu, 11 June 2009 06:18] Report message to a moderator
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Re: germany needs help- dont find any tutorials [message #390249 is a reply to message #389938] |
Thu, 11 June 2009 22:34   |
Pyr0man1c
Messages: 186 Registered: April 2009
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password needs to be 8 digits.
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: germany needs help- dont find any tutorials [message #395195 is a reply to message #389938] |
Thu, 16 July 2009 10:25  |
Polleke
Messages: 20 Registered: August 2004
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Yes, RemoteAdminIP should be set to an IP, not the interface.
You're also running in LAN mode. If you want to be able to use kick set it to gamespy. This is a bug in the LFDS.
In the initial error message it reports it can't load scripts.so. You should fix that.
Could you please post the whole log for running it. Sometimes the fatal errors are higher up.
ps. Not knowing linux before attempting something like this is not wise.
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