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Re: Renegade X - Nod Update! [message #387836 is a reply to message #387473] Mon, 25 May 2009 10:13 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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What are you talking about they had nothing to do with Renegade?

Renegade was basically shut down because EA bought out Westwood. The game hadn't seen neither light nor day for a few years after EA bought out Westwood, but then suddenly the game was released in 2002.

EA had everything to do with the ultimate final version of the game.
Re: Renegade X - Nod Update! [message #387837 is a reply to message #387836] Mon, 25 May 2009 10:51 Go to previous messageGo to next message
Starbuzzz
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R315r4z0r wrote on Mon, 25 May 2009 12:13

What are you talking about they had nothing to do with Renegade?

Renegade was basically shut down because EA bought out Westwood. The game hadn't seen neither light nor day for a few years after EA bought out Westwood, but then suddenly the game was released in 2002.

EA had everything to do with the ultimate final version of the game.



no lol...Reaver11 is right.

Westwood was allowed to do whatever they wanted with Renegade and they had plenty of time. WW built the W3D engine, WW plotted the storyline, WW made the vehicles, WW made the characters, WW setup the points system, WW set up the gameplay balance, WW tested the game, WW released the SDK...etc etc.

EA did not go in and involve themselves and say "oh change this" or "change that" to any level you are implying. They did that only with Renegade 2 when it was presented to them: they rejected Westwood's Nod/Soviet plot.

Renegade was a Westwood product under the EA label. Just because EA owned WW did not mean they involved themselves in the project (i.e. EA dev staff working together on the game material with WW dev staff).

Renegade was not shut down as you say. Due to the lengthy development time and WW missing their OWN release dates 2 times before Feb 2003, EA set a release date and then shut down the studio.


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Re: Renegade X - Nod Update! [message #387841 is a reply to message #387473] Mon, 25 May 2009 11:20 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I'm not implying anything.

I know Westwood made the game, but apparently you never heard of EA's "cleanup" team that went in to "fix up" the game before it was released?

I read some article on what happened. I think it was on CnCplanet or Cncnz, I don't remember exactly. I know they really didn't have any true 'influence' on what went in and out, model wise, of the game (what I said before was merely conjecture) but they did have a major role in the final outcome of the game.
Re: Renegade X - Nod Update! [message #387864 is a reply to message #387473] Mon, 25 May 2009 13:10 Go to previous messageGo to next message
[NE]Fobby[GEN]
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An interesting notion is that Renegade was originally set to be released in 2000. I remember reading old articles of C&C Renegade back in 1999 and the entire style of the game was different. Some of those articles still exist in CNC-Source's image gallery.

I think EA had a lot to do with C&C Renegade's changes. A lot of the game was definitely scrapped and redone - just look at the beta assets such as almost all of the vehicles and infantry, including Havoc, as well as buildings, weapons, levels, the HUD, and more. The vehicles also used to have "getting in" animations for characters.


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Re: Renegade X - Nod Update! [message #387866 is a reply to message #387864] Mon, 25 May 2009 13:30 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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[NE

Fobby[GEN] wrote on Mon, 25 May 2009 15:10]An interesting notion is that Renegade was originally set to be released in 2000. I remember reading old articles of C&C Renegade back in 1999 and the entire style of the game was different. Some of those articles still exist in CNC-Source's image gallery.

I think EA had a lot to do with C&C Renegade's changes. A lot of the game was definitely scrapped and redone - just look at the beta assets such as almost all of the vehicles and infantry, including Havoc, as well as buildings, weapons, levels, the HUD, and more. The vehicles also used to have "getting in" animations for characters.

that's true


Re: Renegade X - Nod Update! [message #387947 is a reply to message #387866] Tue, 26 May 2009 03:34 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Sakura is great, but she should appear more sexy.

Make the clothes shiny like black polished latex.
And her tits larger Wink
Re: Renegade X - Nod Update! [message #387949 is a reply to message #387947] Tue, 26 May 2009 04:26 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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rrutk wrote on Tue, 26 May 2009 13:34

Sakura is great, but she should appear more sexy.

Make the clothes shiny like black polished latex.
And her tits larger Wink

umm, i got cool idea, but i will get owned if i say it...


Re: Renegade X - Nod Update! [message #387955 is a reply to message #387473] Tue, 26 May 2009 04:55 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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I'm not implying that EA had nothing to do with Renegade but their role is certainly smaller (yet devastating) then you think.

Westwood had design flaws of its own in the old beta around 2000. Somethings can be argued to be a designflaw yes or no.

- They started way to late with making the netcode.
- Visibility system is bugged.
- Light system.
- Multiplayer gamebalance issues (if they even started it)
- No firstperson perspectif at start. (not that pure 3rd person games are bad)

Remember they have been working for around 4 to 5 years for making Renegade due to redeveloping it constantly. Which only happened because they started over every time.

The buildings for instance where way bigger and more opener with more exits etc. This really reached the technical contraints mainly because the visibility system didn't work. The buildings where allowed to have a max polys of around 1000. I can go on and on about bugs/problems like these but no matter.

EA did set a sharp and final deadline (remember westwood missed theirs twice) but remember what happens with games that get redesigned every year (DNF).

[Updated on: Tue, 26 May 2009 04:56]

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Re: Renegade X - Nod Update! [message #390175 is a reply to message #387473] Thu, 11 June 2009 11:45 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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Hmm,

While playing ArmA 2, I cam up with this idea for the NOD APC.

ArmA 2 has the BTR-90 as a vehicle ingame. The BTR-90 is a upgraded version (like) of the BTR-80, with a BMP-2 turret.

Now, a BTR-80 (Russian Army APC) fits more with NOD (and looks more like the NOD APC) then a Stryker (like) vehicle. NOD has history with Russia; they came out of a Russian group (mix of the Soviet star + scorpion tale; forgot the name of the group, but it was between the Red Alert and Command & Conquer universe) + NOD is a 'terrorist' faction. A lot of real world terrorist groups still use Russian weaponry, including vehicles. You hardly see them with NATO or American weaponry.

BTR-80:

http://www.ddrafg.com/images/Heavy%20Weapon/New%20images/btr-80.jpg

http://www.exchange3d.com/cubecart/images/uploads/aff835///btr80.jpg

BTR-90:

http://www.military-today.com/apc/btr90.jpg

What do you think? Razz

[Updated on: Thu, 11 June 2009 11:48]

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Re: Renegade X - Nod Update! [message #390185 is a reply to message #387947] Thu, 11 June 2009 12:00 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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rrutk wrote on Tue, 26 May 2009 13:34

Sakura is great, but she should appear more sexy.

Make the clothes shiny like black polished latex.
And her tits larger Wink

she looks a bit old, or it's just me Listen
Re: Renegade X - Nod Update! [message #390196 is a reply to message #387473] Thu, 11 June 2009 12:55 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:

Hmm,

While playing ArmA 2, I cam up with this idea for the NOD APC.

ArmA 2 has the BTR-90 as a vehicle ingame. The BTR-90 is a upgraded version (like) of the BTR-80, with a BMP-2 turret.

Now, a BTR-80 (Russian Army APC) fits more with NOD (and looks more like the NOD APC) then a Stryker (like) vehicle. NOD has history with Russia; they came out of a Russian group (mix of the Soviet star + scorpion tale; forgot the name of the group, but it was between the Red Alert and Command & Conquer universe) + NOD is a 'terrorist' faction. A lot of real world terrorist groups still use Russian weaponry, including vehicles. You hardly see them with NATO or American weaponry.

BTR-80:


The BTR-80 is a nice looking vehicle, but we just finished our Nod APC and we're very happy with it. The artist has moved on to working on other things. I don't see a reason why we should remake a vehicle we just finished (and are very satisfied with), as it will only delay the mod further.


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Re: Renegade X - Nod Update! [message #390200 is a reply to message #387473] Thu, 11 June 2009 13:40 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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True. It was just an idea Razz
Re: Renegade X - Nod Update! [message #390203 is a reply to message #387473] Thu, 11 June 2009 13:44 Go to previous message
[NE]Fobby[GEN]
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That's fine, I appreciate the idea. I just hope for better timing next time Big Grin

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