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Reflective Materials [message #388192] Wed, 27 May 2009 18:21 Go to next message
wubwub is currently offline  wubwub
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i am currently experimenting with models (made a few sketchy interiors)

I've kinda got the 'feel' of 3ds max 8 now, but i have one question.

How do you make reflective materials? or even glass for that matter... I have notta slightest clue

Any help greatly appreciated(sp?)


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

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Re: Reflective Materials [message #388207 is a reply to message #388192] Wed, 27 May 2009 19:52 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
index.php?t=getfile&id=10827&private=0
Re: Reflective Materials [message #388210 is a reply to message #388192] Wed, 27 May 2009 20:45 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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RenegadePublicTools/HowTo/W3D Tutorials/content.htm

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Reflective Materials [message #388327 is a reply to message #388192] Thu, 28 May 2009 12:04 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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WOW!

Thx so much, i never knew about that Big Grin

I tried serching on google but i kept getting some stupid tut of something i didnt want

EDIT- But i still dont see how to make reflective.

I am aiming for something like Di3hards pipe in his skatepark vid
But if he dosent want to reveal his secret, its all good


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg

[Updated on: Thu, 28 May 2009 13:05]

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Re: Reflective Materials [message #388340 is a reply to message #388192] Thu, 28 May 2009 13:58 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
I will make you a kickass reflection when i have some time Very Happy
Re: Reflective Materials [message #388356 is a reply to message #388192] Thu, 28 May 2009 15:18 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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here is a basic reflection , there are many different settings you can mess around with such as world space and using multiple passes.. Just read about the different vertex material settings and what they do.
  • Attachment: box.zip
    (Size: 48.42KB, Downloaded 64 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Reflective Materials [message #388359 is a reply to message #388192] Thu, 28 May 2009 15:25 Go to previous message
wubwub is currently offline  wubwub
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Whoo hoo, i got it working In Love

ty man


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
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