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Dark Field [message #387523] Sat, 23 May 2009 05:15 Go to next message
mrãçķz is currently offline  mrãçķz
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Yoo! when i replace the Textures on Field, then the Textures are dark! i tryed to edit weather etc but nothing helped, i wanna give Field better weather like on FieldTS. Thanks.
Re: Dark Field [message #387525 is a reply to message #387523] Sat, 23 May 2009 05:46 Go to previous messageGo to next message
Xena is currently offline  Xena
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u mean dark as in black?
then u have saved it as a wrong dds Satisfied

i use paint.net to make skins and after i saved them as a .dds i have to convert them to the right .dds file with DDS Converter 2 i googled. that works for me =]


http://i273.photobucket.com/albums/jj221/Xena111/Taeko_Carroll.jpg
Re: Dark Field [message #387527 is a reply to message #387523] Sat, 23 May 2009 05:52 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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no thats not the prob, try out by yourselfe, then you see what i mean
Re: Dark Field [message #387533 is a reply to message #387523] Sat, 23 May 2009 06:17 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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if you want to change the weather you can simply do that in LE Razz

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Dark Field [message #387539 is a reply to message #387523] Sat, 23 May 2009 06:44 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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nooooo i did change the weather but the textures are still dark
Re: Dark Field [message #387645 is a reply to message #387523] Sun, 24 May 2009 05:37 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i wonder myself, tried to change some textures there, everything faild Huh
Re: Dark Field [message #387647 is a reply to message #387523] Sun, 24 May 2009 05:49 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Try after you changed the weather in LE :

Lighting - Compute vertex solve
Check occlusion

Maybe that gives result Razz

Nvm didn't work Sad Maybe its the baked lightmaps you can find in xccmixer


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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[Updated on: Sun, 24 May 2009 05:54]

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Re: Dark Field [message #387661 is a reply to message #387523] Sun, 24 May 2009 08:30 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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The lightmaps are baked into the model, so you can't change those. If you want to make it brighter, extract the terrain model, then re-import it into the game. It won't have the lightmaps after that.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Dark Field [message #387679 is a reply to message #387661] Sun, 24 May 2009 11:19 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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JeepRubi wrote on Sun, 24 May 2009 11:30

The lightmaps are baked into the model, so you can't change those. If you want to make it brighter, extract the terrain model, then re-import it into the game. It won't have the lightmaps after that.


Just open the field level file and delete the terrain instances and then recreate them without the lightmaps so u can change the terrain lighting.

Not sure why u guys are having problems , if u add something new to the map and solve the lighting it can turn water and stuff black because of the lightmap.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
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