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Re: Texture Mapping and Blending [message #387208 is a reply to message #387196] Wed, 20 May 2009 12:25 Go to previous messageGo to previous message
LR01 is currently offline  LR01
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a method is to attach them (the planes) again and weld the vertices, then apply a new UVW map

did you use plane ore box whit the uvw map?


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