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Re: What's the best tool to make shaders? [message #385988 is a reply to message #385982] |
Thu, 14 May 2009 11:46 |
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Omar007
Messages: 1711 Registered: December 2007 Location: Amsterdam
Karma: 0
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General (1 Star) |
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Saberhawk wrote on Thu, 14 May 2009 20:22 |
madrackz wrote on Thu, 14 May 2009 11:59 | C++ -> DX9 SDK
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Protip: Shaders are NOT written in C++, they are written in 3 ways primarily; GPU assembly, Cg/HLSL, or GLSL...
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For the picture i uploaded in my first post i used the HLSL FX profile.
EDIT: @Saberhawk: What do you use???
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[Updated on: Thu, 14 May 2009 11:48] Report message to a moderator
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Re: What's the best tool to make shaders? [message #386054 is a reply to message #385988] |
Thu, 14 May 2009 13:58 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Omar007 wrote on Thu, 14 May 2009 14:46 |
Saberhawk wrote on Thu, 14 May 2009 20:22 |
madrackz wrote on Thu, 14 May 2009 11:59 | C++ -> DX9 SDK
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Protip: Shaders are NOT written in C++, they are written in 3 ways primarily; GPU assembly, Cg/HLSL, or GLSL...
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For the picture i uploaded in my first post i used the HLSL FX profile.
EDIT: @Saberhawk: What do you use???
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Notepad++ and the "rss" console command of "shader developer mode" in shaders 4.0 (resetshaders - reloads all shaders used by shaders.dll)
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