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Re: TT TEASER! - water rendering and widescreen fix [message #382781 is a reply to message #382758] Sun, 26 April 2009 16:03 Go to previous messageGo to next message
Starbuzzz
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Wow

http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: TT TEASER! - water rendering and widescreen fix [message #382782 is a reply to message #382758] Sun, 26 April 2009 16:03 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Mind uploading a video of it?
Re: TT TEASER! - water rendering and widescreen fix [message #382785 is a reply to message #380098] Sun, 26 April 2009 16:13 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I am not sure I am allowed to do that.
Re: TT TEASER! - water rendering and widescreen fix [message #382811 is a reply to message #382785] Sun, 26 April 2009 17:15 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Renardin6 wrote on Sun, 26 April 2009 18:13

I am not sure I am allowed to do that.

Why? Is there something you don't want us know about?! HUH?!!??
Re: TT TEASER! - water rendering and widescreen fix [message #382895 is a reply to message #380098] Mon, 27 April 2009 02:02 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Nothing. But it's a new feature of Tiberian Technologies. They have the rights to be the first to show that on video.
Re: TT TEASER! - water rendering and widescreen fix [message #385026 is a reply to message #380098] Fri, 08 May 2009 09:26 Go to previous messageGo to next message
mutad3d is currently offline  mutad3d
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whoopdeedoo... noone cares about the game's graphics
Re: TT TEASER! - water rendering and widescreen fix [message #385038 is a reply to message #385026] Fri, 08 May 2009 10:45 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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mutad3d wrote on Fri, 08 May 2009 11:26

whoopdeedoo... noone cares about the game's graphics


a lot of people care.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: TT TEASER! - water rendering and widescreen fix [message #385170 is a reply to message #385026] Sat, 09 May 2009 03:15 Go to previous messageGo to next message
-Xv- is currently offline  -Xv-
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mutad3d wrote on Fri, 08 May 2009 12:26

whoopdeedoo... noone cares about the game's graphics


don't know if you noticed but most "gamers" (emphasis on the "" marks)look at graphics then game-play.. this would bring new players to ren, instead of them just lookin' at it and sayin' "LOLOMGOMG THAT LOOKZ LIKE NINTENDO GAMEZZZ IT PROBABLY SUX BIG BLUE BALLZ LOLOOLROFL1"


the fact, that Renegade still is one of the best games game-play wise, makes me sad that there is so few players left.
Re: TT TEASER! - water rendering and widescreen fix [message #385171 is a reply to message #385170] Sat, 09 May 2009 03:21 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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-Xv- wrote on Sat, 09 May 2009 05:15

mutad3d wrote on Fri, 08 May 2009 12:26

whoopdeedoo... noone cares about the game's graphics


don't know if you noticed but most "gamers" (emphasis on the "" marks)look at graphics then game-play.. this would bring new players to ren, instead of them just lookin' at it and sayin' "LOLOMGOMG THAT LOOKZ LIKE NINTENDO GAMEZZZ IT PROBABLY SUX BIG BLUE BALLZ LOLOOLROFL1"


the fact, that Renegade still is one of the best games game-play wise, makes me sad that there is so few players left.

its because very easy to kill free soldiers from apc/apache/orca (and easy to control that vehicles)

this is not ''gameplay'' its key config script (i want to see what happened if ren will uses Crysis's tank's control feature...)

p.s. i dont know about others, but i played this game because its fucking easy to control vehicles/soldiers and kill/death engine is easy as hell Angry
Nothing rare here, this game is crappy and out of date, and im gona put that damned ren CD into microwave....


[Updated on: Sat, 09 May 2009 03:25]

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Re: TT TEASER! - water rendering and widescreen fix [message #385483 is a reply to message #380098] Mon, 11 May 2009 01:45 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Well Scrin that makes perfect sense of why this game is best gameplay wise. Who the hell would want to spend hours learning how to drive a tank? Manuever around with a soldier or anything? When with Renegade, you can buy the game and be able to learn how to move around in a tank and control your character very easily.

This also isn't just about tank/character movement. It's also about strategy and teamwork. This game requires a lot of it. Most other games don't :/


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: TT TEASER! - water rendering and widescreen fix [message #385485 is a reply to message #385483] Mon, 11 May 2009 02:12 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
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Gohax wrote on Mon, 11 May 2009 03:45

Well Scrin that makes perfect sense of why this game is best gameplay wise. Who the hell would want to spend hours learning how to drive a tank? Manuever around with a soldier or anything? When with Renegade, you can buy the game and be able to learn how to move around in a tank and control your character very easily.

This also isn't just about tank/character movement. It's also about strategy and teamwork. This game requires a lot of it. Most other games don't :/

I guess thats the reason why im not so much into the newest games as when I start playing them I spend ages learning how to actually control and get bored.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
Re: TT TEASER! - water rendering and widescreen fix [message #385490 is a reply to message #380098] Mon, 11 May 2009 03:06 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Exactly how I felt about Battlefield:BC. Waited months for it to come out, took me forever to learn how to control the heli and tanks. And when I finally did, I was bored of it :/ Been playing Ren for years and yes it does get boring sometimes when you have idiots on your team that don't know wtf they are doing, but when you're playing as a team, it can be very fun.



http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: TT TEASER! - water rendering and widescreen fix [message #385509 is a reply to message #380098] Mon, 11 May 2009 08:18 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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That is why the team is working so hard on the TT patch. The graphic improvements are only a part of what's being done. You will greatly appreciate the new anti-cheat methodology and the improvements in netcode. We are striving to keep the gameplay that you are used to and just removing the annoying bugs. We are also including a "resource downloader" to allow the server to designate any modification or custom maps they would like you to have in order to play and you can download them automatically. This should provide a great burst of enthusiasm to the modding community because their projects will see a much larger audience!

I'm the bawss.
Re: TT TEASER! - water rendering and widescreen fix [message #385511 is a reply to message #385509] Mon, 11 May 2009 08:22 Go to previous messageGo to next message
Genesis2001
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Crimson wrote on Mon, 11 May 2009 08:18

The graphic improvements are only a part of what's being done.


And it's the only thing they can really -show- off. lol, aside from taking a video demonstrating bugfixes (which wouldn't show much because bugfixes are hard to show in a video)...
Re: TT TEASER! - water rendering and widescreen fix [message #385543 is a reply to message #380098] Mon, 11 May 2009 12:52 Go to previous messageGo to next message
Killa is currently offline  Killa
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will there be higher poly tanks in TT?

[Updated on: Mon, 11 May 2009 12:57]

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Re: TT TEASER! - water rendering and widescreen fix [message #385613 is a reply to message #385543] Mon, 11 May 2009 22:04 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Killa wrote on Mon, 11 May 2009 14:52

will there be higher poly tanks in TT?


of course not


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: TT TEASER! - water rendering and widescreen fix [message #385618 is a reply to message #385613] Mon, 11 May 2009 22:51 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Gen_Blacky wrote on Tue, 12 May 2009 00:04

Killa wrote on Mon, 11 May 2009 14:52

will there be higher poly tanks in TT?


of course not

its very sad


Re: TT TEASER! - water rendering and widescreen fix [message #385648 is a reply to message #380098] Tue, 12 May 2009 03:34 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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If i could load the Tanks without LOD crap then i would make a new Vehicle pack but im to lazy to cut out the LOD crap
Re: TT TEASER! - water rendering and widescreen fix [message #385817 is a reply to message #380098] Wed, 13 May 2009 07:51 Go to previous messageGo to next message
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nice In Love

Re: TT TEASER! - water rendering and widescreen fix [message #385844 is a reply to message #385648] Wed, 13 May 2009 11:03 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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madrackz wrote on Tue, 12 May 2009 05:34

If i could load the Tanks without LOD crap then i would make a new Vehicle pack but im to lazy to cut out the LOD crap


Didnt TT fix the LOD system already?

Also there are more things that have been created which could be usefull for TT. Like high pollied 3rd person weapons or extra vehicle shells. (Like broken down artys etc)
Re: TT TEASER! - water rendering and widescreen fix [message #385885 is a reply to message #380098] Wed, 13 May 2009 14:22 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Such things are considered mods and can possibly be realized using the resource manager system. They will not be part of TT itself.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Wed, 13 May 2009 14:23]

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Re: TT TEASER! - water rendering and widescreen fix [message #386221 is a reply to message #385648] Fri, 15 May 2009 09:48 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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madrackz wrote on Tue, 12 May 2009 05:34

If i could load the Tanks without LOD crap then i would make a new Vehicle pack but im to lazy to cut out the LOD crap



I have already done this but they said they will not use them


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 15 May 2009 09:49]

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Re: TT TEASER! - water rendering and widescreen fix [message #386229 is a reply to message #386221] Fri, 15 May 2009 10:24 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Gen_Blacky wrote on Fri, 15 May 2009 11:48

madrackz wrote on Tue, 12 May 2009 05:34

If i could load the Tanks without LOD crap then i would make a new Vehicle pack but im to lazy to cut out the LOD crap



I have already done this but they said they will not use them

can you show small preview please Big Grin Blush


Re: TT TEASER! - water rendering and widescreen fix [message #388484 is a reply to message #385509] Fri, 29 May 2009 11:55 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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Crimson wrote on Mon, 11 May 2009 10:18

new anti-cheat methodology

Yay.

Crimson wrote on Mon, 11 May 2009 10:18

improvements in netcode.

Lower pings o.0?

Crimson wrote on Mon, 11 May 2009 10:18

just removing the annoying bugs.

Wait that's 99% of the game!
(jk lolz)

Crimson wrote on Mon, 11 May 2009 10:18

We are also including a "resource downloader" to allow the server to designate any modification or custom maps they would like you to have in order to play and you can download them automatically

God help us all. Unless you are verifying that the resources being sent are legit MIX, Images, or Sounds you are gunna have virus problems.

You could easily rename a virus.exe to kittens.mix, send it, and kill us all.

JPEGs can easily be verified just by the way there hex addresses are, IDK about mixes though (maybe like MP3's which are close to random)

Theres my 4 cents.


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Re: TT TEASER! - water rendering and widescreen fix [message #388507 is a reply to message #380098] Fri, 29 May 2009 15:28 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
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Quote:

You could easily rename a virus.exe to kittens.mix, send it, and kill us all.

virus.exe will do absolutely nothing until it is executed though; and it won't be. You'd need to write a very specific exploit to abuse the map downloader to send viruses, and that's not easier than writing an exploit for one of the many other bugs in Renegade that could potentially allow remote code execution. (It's quite likely harder).


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