Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Idea of new gamemode/gameplay. Possible?
Idea of new gamemode/gameplay. Possible? [message #384559] Wed, 06 May 2009 07:52 Go to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
I've an idea of gameplay change. Would it be possible to realize?

From my point of view, winning through pointwhoring isnt a smart way to win a game, although I do it too. But it is boring and less skill is needed in pointgames then in marathon.

Furthermore are the players of the team less in points so often very quick demotivated, if they see, they have no chance to win by points anymore or ped/complete base destruction. Its annoying to be in this situation.

Why not about this:

Standard 1-Hour Games:

If no total base destruction/ped occours, the winner is the team with MORE BUILDINGS REMAINING.

If the numer of remaining buildings in GDI/Nod is the same (deadlock), THEN the score will make the decision.

This way the following would happen:

- Buildings get a revaluation
- Pointwhoring isnt so important anymore
- there will be higher motivation up to the last second for both teams to go and destroy buildings
- let buildings die because of the "damn pointwhoring" will be stoped
- more skill is needed ingame
- more teamplay is needed ingame
Re: Idea of new gamemode/gameplay. Possible? [message #384562 is a reply to message #384559] Wed, 06 May 2009 08:11 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
yes its possible on some ways, you can also do it with Reborn´s (guy) Point System
Re: Idea of new gamemode/gameplay. Possible? [message #384625 is a reply to message #384559] Wed, 06 May 2009 11:25 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
rrutk wrote on Wed, 06 May 2009 17:52

Standard 1-Hour Games:

If no total base destruction/ped occours, the winner is the team with MORE BUILDINGS REMAINING.

If the numer of remaining buildings in GDI/Nod is the same (deadlock), THEN the score will make the decision.

This way the following would happen:

- Buildings get a revaluation
- Pointwhoring isnt so important anymore
- there will be higher motivation up to the last second for both teams to go and destroy buildings
- let buildings die because of the "damn pointwhoring" will be stoped
- more skill is needed ingame
- more teamplay is needed ingame
We actually have this kind of scoring system in TK2 internal clan wars. And indeed, it's a rather good system. Not saying it should simply be changed to that though.


Re: Idea of new gamemode/gameplay. Possible? [message #384630 is a reply to message #384559] Wed, 06 May 2009 11:33 Go to previous messageGo to next message
Prulez is currently offline  Prulez
Messages: 439
Registered: August 2005
Location: The Netherlands
Karma: 0
Commander
I thought TT was not going to change Renegade Gameplay, just solve gliches, bugs, add new things like a map downloader, fix the current horrible netcode and get some proper Anti Cheat going.

I doubt TT is suitable for this, or will actually do this.


http://i32.tinypic.com/2j1rey8.png

nikki6ixx wrote on Fri, 08 May 2009 19:47

Every so often, I get this positive feeling that humanity can somehow, possibly attain pure awesomeness, and enlightenment, and that there is light at the end of the road for us all. However, I only need to go to the latest HUD thread at RenForums to remind me of how dumb I was for thinking such stupid things.

[Updated on: Wed, 06 May 2009 11:33]

Report message to a moderator

Re: Idea of new gamemode/gameplay. Possible? [message #384638 is a reply to message #384559] Wed, 06 May 2009 11:49 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Although I think it's a good idea, I don't think TT should touch this. It's probably possible to make a server side modification to do this though.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Idea of new gamemode/gameplay. Possible? [message #384654 is a reply to message #384638] Wed, 06 May 2009 12:56 Go to previous messageGo to next message
Genesis2001
Messages: 1397
Registered: August 2006
Karma: 0
General (1 Star)
StealthEye wrote on Wed, 06 May 2009 11:49

Although I think it's a good idea, I don't think TT should touch this. It's probably possible to make a server side modification to do this though.


You beat me to replying to this! Sad

lol
Re: Idea of new gamemode/gameplay. Possible? [message #384661 is a reply to message #384559] Wed, 06 May 2009 13:16 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Quote:

fix the current horrible netcode and get some proper Anti Cheat going


I always love it to hear that In Love In Love In Love
Re: Idea of new gamemode/gameplay. Possible? [message #384676 is a reply to message #384638] Wed, 06 May 2009 15:29 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
no, of course it should not be changed completly.
was just a question, if it is possible to code.

if so, it should be an option in FDS.
Re: Idea of new gamemode/gameplay. Possible? [message #384692 is a reply to message #384676] Wed, 06 May 2009 18:33 Go to previous messageGo to next message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma: 0
General (1 Star)
rrutk wrote on Wed, 06 May 2009 18:29

no, of course it should not be changed completly.
was just a question, if it is possible to code.

if so, it should be an option in FDS.


A new (optional) gamemode where everybody is a pleco that fires live nuclear strike beacons is definitely possible to code; that doesn't that we are going to do it.
Re: Idea of new gamemode/gameplay. Possible? [message #384705 is a reply to message #384559] Wed, 06 May 2009 20:43 Go to previous messageGo to next message
slosha is currently offline  slosha
Messages: 1540
Registered: September 2008
Location: North Dakota FTW
Karma: 0
General (1 Star)
great idea Thumbs Up Thumbs Up

The road I cruise is a bitch now, baby.
Re: Idea of new gamemode/gameplay. Possible? [message #384721 is a reply to message #384705] Thu, 07 May 2009 00:48 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
AWESOME!

Do I see another roofgnomes topic coming out of this?


Re: Idea of new gamemode/gameplay. Possible? [message #384724 is a reply to message #384692] Thu, 07 May 2009 02:07 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
Saberhawk wrote on Wed, 06 May 2009 18:33

rrutk wrote on Wed, 06 May 2009 18:29

no, of course it should not be changed completly.
was just a question, if it is possible to code.

if so, it should be an option in FDS.


A new (optional) gamemode where everybody is a pleco that fires live nuclear strike beacons is definitely possible to code; that doesn't that we are going to do it.


My hopes and dreams, crushed... >:[


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Idea of new gamemode/gameplay. Possible? [message #384729 is a reply to message #384559] Thu, 07 May 2009 02:36 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
Messages: 665
Registered: June 2008
Location: Hand of Nod
Karma: 0
Colonel
I think its a great idea and should have also been that way.
Point whoring is just dumb and requires no skill.
If that is all it takes to win a game of Renegade then I might aswell play a different game which requires more skill and fun like quake etc.

Thats my opinion.

Also what I find irritating is that when I have spent the whole game batteling the other players and am
clearly the most valuable player on the team some one else gets the MVP for just sitting in a tank
far away ponitworing the building letting evryone else do the work.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234

[Updated on: Thu, 07 May 2009 02:41]

Report message to a moderator

Re: Idea of new gamemode/gameplay. Possible? [message #384797 is a reply to message #384559] Thu, 07 May 2009 08:48 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
Messages: 954
Registered: June 2007
Karma: 0
Colonel
the current point system encourages tank fights in order to allow pointwhoring to take place, renegade is a tank game. Plus tank fights are one of the few areas of ren where cheats are still easy to detect.

http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: Idea of new gamemode/gameplay. Possible? [message #384851 is a reply to message #384729] Thu, 07 May 2009 13:14 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

m00nLiTe wrote on Thu, 07 May 2009 11:36

I think its a great idea and should have also been that way.
Point whoring is just dumb and requires no skill.
If that is all it takes to win a game of Renegade then I might aswell play a different game which requires more skill and fun like quake etc.

Thats my opinion.

Also what I find irritating is that when I have spent the whole game batteling the other players and am
clearly the most valuable player on the team some one else gets the MVP for just sitting in a tank
far away ponitworing the building letting evryone else do the work.


You know that by pointwhoring you actually help your team, simply because you're keeping at least 1 player occupied of the enemy team, you're getting points and last but certainly not least, you might kill a building.

Try killing a building in quake, if you like that more >.>


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Idea of new gamemode/gameplay. Possible? [message #384854 is a reply to message #384559] Thu, 07 May 2009 13:28 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
By only whoring one building you're actually keeping less than one player busy, at least in larger games. As for example, if three arts whore a building, two hotties can keep it up.

Re: Idea of new gamemode/gameplay. Possible? [message #384864 is a reply to message #384559] Thu, 07 May 2009 14:10 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma: 0
General (1 Star)
I think its a pretty good idea rrutk. This would make the game much more challenging!

I hope some servers will be able to implent this gameplay change Big Ups


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: Idea of new gamemode/gameplay. Possible? [message #384873 is a reply to message #384851] Thu, 07 May 2009 15:12 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
Messages: 665
Registered: June 2008
Location: Hand of Nod
Karma: 0
Colonel
EvilWhiteDragon wrote on Thu, 07 May 2009 15:14

m00nLiTe wrote on Thu, 07 May 2009 11:36

I think its a great idea and should have also been that way.
Point whoring is just dumb and requires no skill.
If that is all it takes to win a game of Renegade then I might aswell play a different game which requires more skill and fun like quake etc.

Thats my opinion.

Also what I find irritating is that when I have spent the whole game batteling the other players and am
clearly the most valuable player on the team some one else gets the MVP for just sitting in a tank
far away ponitworing the building letting evryone else do the work.


You know that by pointwhoring you actually help your team, simply because you're keeping at least 1 player occupied of the enemy team, you're getting points and last but certainly not least, you might kill a building.

Try killing a building in quake, if you like that more >.>

I understand that a pointwhorer will keep some players occupied by repairing a building
but does that mean they deserve to get MVP?
The main reason why so many players do this is to get MVP or a hell of a lot of points.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
Re: Idea of new gamemode/gameplay. Possible? [message #384888 is a reply to message #384559] Thu, 07 May 2009 16:01 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
1) Turn off engineers repairing buildings in the options menu.
2) ???
3) PROFIT!!1!


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Idea of new gamemode/gameplay. Possible? [message #384918 is a reply to message #384692] Thu, 07 May 2009 20:20 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
Saberhawk wrote on Wed, 06 May 2009 20:33

A new (optional) gamemode where everybody is a pleco that fires live nuclear strike beacons is definitely possible to code; that doesn't that we are going to do it.

why the fuck not

that would be the best crate ever


liquidv2
Re: Idea of new gamemode/gameplay. Possible? [message #384923 is a reply to message #384559] Thu, 07 May 2009 20:37 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

Tbh that would be possible for someone to make now imo.

Re: Idea of new gamemode/gameplay. Possible? [message #384948 is a reply to message #384923] Thu, 07 May 2009 23:33 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Lone0001 wrote on Fri, 08 May 2009 05:37

Tbh that would be possible for someone to make now imo.

That's what i thought: should be possible server side, no? Example: give the team +5.000 points for each building that gets destroyed. Idea implemented!


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Idea of new gamemode/gameplay. Possible? [message #384956 is a reply to message #384692] Thu, 07 May 2009 23:58 Go to previous message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

Saberhawk wrote on Wed, 06 May 2009 21:33

rrutk wrote on Wed, 06 May 2009 18:29

no, of course it should not be changed completly.
was just a question, if it is possible to code.

if so, it should be an option in FDS.


A new (optional) gamemode where everybody is a pleco that fires live nuclear strike beacons is definitely possible to code; that doesn't that we are going to do it.



I was talking about this but yeah the other thing would be possible too.


Previous Topic: C4 tank glitch
Next Topic: almost 1 year
Goto Forum:
  


Current Time: Sat Nov 02 03:31:15 MST 2024

Total time taken to generate the page: 0.01367 seconds