Home » General Discussions » Heated Discussions and Debates » The swine flu
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Re: The swine flu [message #383766 is a reply to message #383757] |
Fri, 01 May 2009 01:05 |
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Canadacdn wrote on Fri, 01 May 2009 07:20 |
reborn wrote on Thu, 30 April 2009 05:57 | They're taking it seriously where I work...
My employer asked me yesterday to fill in a form that declared I have not been to Mexico in the last few weeks, and if I was planning on traveling there any time soon. It wasn't even him who wanted the info, he was passing it on to people who we are contracted to.
I'm sure it's illegal for them to pass that info on, data protection act and all that. Plus, is it even legal for them to be asking me private, personal questions like that about where I will be holidaying?
I think it's a liberty.
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You live in the UK, privacy there hasn't existed for quite some time.
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Sadly, too true.
Renguard is a wonderful initiative
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BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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Re: The swine flu [message #383860 is a reply to message #383477] |
Fri, 01 May 2009 18:11 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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The flu is in my city, all over citys surrounding my city, 4 schools closed in my city for 2 weeks and hospitals field.....shit...
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Re: The swine flu [message #383863 is a reply to message #383525] |
Fri, 01 May 2009 19:43 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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I've never heard of it...
Canadacdn wrote on Wed, 29 April 2009 21:38 | It'll fizzle out and go party with SARS and Avian Flu.
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I've never heard of either of them either...
Err, well the name "SARS" sounds familiar, but I don't know where I've heard it before..
...I don't think I live under a rock either..
[Updated on: Fri, 01 May 2009 19:44] Report message to a moderator
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Re: The swine flu [message #383887 is a reply to message #383868] |
Sat, 02 May 2009 00:20 |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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They think 30 million people will be infected in the UK alone...
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: The swine flu [message #383894 is a reply to message #383477] |
Sat, 02 May 2009 01:29 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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SARS refers to hospital infections, right?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: The swine flu [message #384141 is a reply to message #383863] |
Sun, 03 May 2009 13:30 |
ballstein
Messages: 95 Registered: July 2006 Location: AL/WY
Karma: 0
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R315r4z0r wrote on Fri, 01 May 2009 21:43 | [color=red]
Err, well the name "SARS" sounds familiar, but I don't know where I've heard it before..
color]
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Probably from a Southpark episode then.
They've now shut down all elementary schools where i'm from until May 14th because of this.
800 cases worldwide.....over 4 billion people in the world.....let's worry about AIDS and Malaria and shit that kills millions each year.
Pyr0man1c wrote on Sat, 02 May 2009 02:20 | They think 30 million people will be infected in the UK alone...
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http://www.theherald.co.uk/news/news/display.var.2504744.0.Two_million_Scots_cou ld_be_infected_by_swine_flu.php
lol I'm pretty sure that since the entire world freaking out about this that 30-40% of the population of the UK will not get this unless some asshole goes around coughing and breathing on everybody. People (not directed at you Pyr0) are retarded sometimes.
Xboxlive: M32Ballstein
[Updated on: Sun, 03 May 2009 13:43] Report message to a moderator
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Re: The swine flu [message #384179 is a reply to message #383741] |
Sun, 03 May 2009 18:02 |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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our 2nd period teachers had to read this thing about the sypmtoms and stuff on friday.
nikki6ixx wrote on Thu, 30 April 2009 21:55 | I really want all the doomsayers, and morons hyping this flu as the end of mankind to catch it, get sick, and have horrible diarrhea so they can stfu, and we can get back to worrying about real shit.
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that's kind of funny. if i'm not mistaken, there's worse things out there than swine flu. so, you're right, they can stfu.
The road I cruise is a bitch now, baby.
[Updated on: Sun, 03 May 2009 18:08] Report message to a moderator
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Re: The swine flu [message #384339 is a reply to message #383897] |
Tue, 05 May 2009 02:06 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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jnz wrote on Sat, 02 May 2009 11:45 |
Goztow wrote on Sat, 02 May 2009 09:29 | SARS refers to hospital infections, right?
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No,
Severe acute respiratory syndrome
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oops, confused with MRSA.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: The swine flu [message #384353 is a reply to message #384339] |
Tue, 05 May 2009 04:37 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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Goztow wrote on Tue, 05 May 2009 10:06 |
jnz wrote on Sat, 02 May 2009 11:45 |
Goztow wrote on Sat, 02 May 2009 09:29 | SARS refers to hospital infections, right?
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No,
Severe acute respiratory syndrome
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oops, confused with MRSA.
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MRSA can be transmitted outside of hospitals too, it is a mild bacteria that affects the skin (afaik). Which is immune to most anti-biotics, including your own immune system. Which is why it is deadly.
EDIT:I think the first occurence was in a hospital, though. Mainly because of all the anti-biotics they use.
[Updated on: Tue, 05 May 2009 04:39] Report message to a moderator
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Re: The swine flu [message #384406 is a reply to message #383477] |
Tue, 05 May 2009 12:17 |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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Recruit |
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So quite a rediculus scare, I doubt it will amount to much but we will soon see...
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: The swine flu [message #397061 is a reply to message #383477] |
Tue, 04 August 2009 22:54 |
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renohol
Messages: 149 Registered: July 2007 Location: PST
Karma: 0
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Recruit |
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well its August now and time for the new American dream for the young single male:
Mary a Cougar who has a job working for a major US corporation that actually still offers health insurance for family members so i can get rid of this Swine Flu Cough.
u du da thinkin' and i'll do da drinkin'
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