Model/Skin Blocking Suggestion [message #382886] |
Mon, 27 April 2009 00:57 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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This is just a suggestion, please no flaming or shit talk.
If its not to hard maybe a good idea besides making it so server owners could block all skins and models from working, maybe have a choice of which ones.
like in settings you can block only building models and character models and sbh skins but everything else well be allowed, kinda like a checklist of different types?
if its not to hard, if it is fuck it then.
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Re: Model/Skin Blocking Suggestion [message #382891 is a reply to message #382886] |
Mon, 27 April 2009 01:13 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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SSnipe wrote on Mon, 27 April 2009 02:57 | This is just a suggestion, please no flaming or shit talk.
If its not to hard maybe a good idea besides making it so server owners could block all skins and models from working, maybe have a choice of which ones.
like in settings you can block only building models and character models and sbh skins but everything else well be allowed, kinda like a checklist of different types?
if its not to hard, if it is fuck it then.
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'If its not to hard maybe a good idea besides making it so server owners could block all skins and models from working'
This is called a pure server, if TT could make it this way -> It will allow everyone to join the server but force the players renegade to only load always.dat
'maybe have a choice of which ones.' <- seriously no way!
Since atm there exsist countless discussions whetever or not a skin is an advantage well to end these discussions just do it like the big game studios do it. (Like Quake and Unreal)
options:
1: Pure server
2: Standard server
3: Half-Renguard idea? (No char/vehicle model mods)
[Updated on: Mon, 27 April 2009 01:13] Report message to a moderator
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Re: Model/Skin Blocking Suggestion [message #382894 is a reply to message #382893] |
Mon, 27 April 2009 01:22 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Wiener wrote on Mon, 27 April 2009 04:20 | Isnt it part of TT patch that server settings allow to exactly define which skins are allowed an which will be blocked (replaced with original)...
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Yes, as mentioned in multiple topics (even the one right below this one)
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Re: Model/Skin Blocking Suggestion [message #382940 is a reply to message #382886] |
Mon, 27 April 2009 07:51 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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SSnipe wrote on Mon, 27 April 2009 00:57 | This is just a suggestion, please no flaming or shit talk.
If its not to hard maybe a good idea besides making it so server owners could block all skins and models from working, maybe have a choice of which ones.
like in settings you can block only building models and character models and sbh skins but everything else well be allowed, kinda like a checklist of different types?
if its not to hard, if it is fuck it then.
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as Saberhawk mentioned in this post, and as Ghostshaw mentioned in another post I just read *yesterday*...
They mentioned something about a hashing system, probably something along the lines of an MD5 has of some sorts. This way, server owners can allow or disallow specific models, skins, etc.
/me has a suspect most servers will disallow spongebob c4
Just my opinion on that last one ^^
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