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Re: Obelisk glitching / not hitting [message #382713 is a reply to message #382592] Sun, 26 April 2009 12:53 Go to previous messageGo to previous message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
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No, Nune, that's not what I meant. The way it works is that it only has one ray. It's just graphics that there're 3. That doesn't have anything to do with the way the damage works.

Zack, yeah, it's balanced and this wouldn't really change it - simply fix a bug that's highly abusable on some maps.


[Updated on: Sun, 26 April 2009 12:56]

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