Home » General Discussions » Heated Discussions and Debates » Renegade IRC overlay discussion - cleared
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Re: Renegade IRC overlay discussion - cleared [message #382559 is a reply to message #382553] |
Sat, 25 April 2009 11:21 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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Muad Dib15 wrote on Sat, 25 April 2009 13:10 | "I don't want people stealing my work and claiming it as my own." You do the exact thing that he is talking about and what you didn't want people to do to you.
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Actually that is not what I am saying at all. I'm more then happy to release what I have including the source to SPECIFIC individuals.
The source code for this stuff can EASILY be manipulated. For example, the map overlay can be turned into a full radarhack if wanted with VERY little code changes. Theres some other stuff that can be done but I'm not going into detail into that.
If I was allowed to release the map overlay without releasing the source, I would. The irc thing works awesome, but i feel like it has not been perfected yet so I still consider it under developement.
Also incase your wondering, the n00bstories mods will back me up in my willingness to share with the right people.
Scrin is basically just being a huge whiney, raging bitch and pulling random lies out of his ass that doesn't even make sense.
n00bstories Server Administrator
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Re: Renegade IRC overlay discussion - cleared [message #382561 is a reply to message #382559] |
Sat, 25 April 2009 11:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Scrin
Messages: 1310 Registered: January 2007 Location: Cold City
Karma: 0
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General (1 Star) |
![Yaaaahooooooo%21%21%21%21%21%21%21%21+Pony](/theme/Renegade_Forums/images/yahoo.png)
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andr3w282 wrote on Sat, 25 April 2009 19:21 |
Muad Dib15 wrote on Sat, 25 April 2009 13:10 | "I don't want people stealing my work and claiming it as my own." You do the exact thing that he is talking about and what you didn't want people to do to you.
[/color]
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Actually that is not what I am saying at all. I'm more then happy to release what I have including the source to SPECIFIC individuals.
The source code for this stuff can EASILY be manipulated. For example, the map overlay can be turned into a full radarhack if wanted with VERY little code changes. Theres some other stuff that can be done but I'm not going into detail into that.
If I was allowed to release the map overlay without releasing the source, I would. The irc thing works awesome, but i feel like it has not been perfected yet so I still consider it under developement.
Also incase your wondering, the n00bstories mods will back me up in my willingness to share with the right people.
Scrin is basically just being a huge whiney, raging bitch and pulling random lies out of his ass that doesn't even make sense.
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my ass wants 1000 messages on her account's profile, its allowed for the ass?
keep blaming the ass few more times k?
p.s. move it to spam forum.
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YouTube Channel (C&C Renegade Stuff)
[Updated on: Sat, 25 April 2009 11:30] Report message to a moderator
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Re: Renegade IRC overlay discussion - cleared [message #382566 is a reply to message #382245] |
Sat, 25 April 2009 11:40 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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LOL i appreciate the message in your signature, if you really weren't so fucking ignorant you'd realize thats an authorization system build into brenbot for moderators and admin rofl. You're such a joke its starting to bore me
n00bstories Server Administrator
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Re: Renegade IRC overlay discussion - cleared [message #382569 is a reply to message #382566] |
Sat, 25 April 2009 11:48 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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Recruit |
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andr3w282 wrote on Sat, 25 April 2009 13:40 | LOL i appreciate the message in your signature, if you really weren't so fucking ignorant you'd realize thats an authorization system build into brenbot for moderators and admin rofl. You're such a joke its starting to bore me
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Lol I bet he stayed in till he got kicked...
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: Renegade IRC overlay discussion - cleared [message #382585 is a reply to message #382245] |
Sat, 25 April 2009 13:56 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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I have to hand it to you, Andr3w. That's pretty sexy. Not only does it look neat, but it actually helps facilitate teamplay, which is a big improvement over the standard HUD junk developed. Before I ask if I can get my greedy hands on it, I want to make sure; It IS toggleable, right? I don't have to stare at a birds-eye view on the map when I'm trying to snipe someone, right?
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Renegade IRC overlay discussion - cleared [message #382590 is a reply to message #382588] |
Sat, 25 April 2009 14:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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CarrierII wrote on Sat, 25 April 2009 14:09 |
andr3w282 wrote on Sat, 25 April 2009 21:51 | lol im not that much of an asshole to upload a virus :huh:
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Nah, I felt the need to derail this thread in a subtle fashion and Firefox is set to scan all downloads w/ AVG, it was kind of a prompt. (The derailment is now less subtle, I guess I have to lock it. :( )
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Wait!
No!
Stop!
I'm still waiting on an answer! >:(
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Renegade IRC overlay discussion - cleared [message #382801 is a reply to message #382564] |
Sun, 26 April 2009 16:51 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
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General (1 Star) Viva la Resistance! |
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andr3w282 wrote on Sat, 25 April 2009 19:35 | Here, just to shut you up scrin i've attached the source for my IRC overlay
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Knew something like that was coming but still liked it.
This is a signature. Reading this is wasting your time.
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Re: Renegade IRC overlay discussion - cleared [message #382815 is a reply to message #382768] |
Sun, 26 April 2009 17:36 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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Ma1kel wrote on Sun, 26 April 2009 18:41 | sure is andrew using/writing shitty cheats and acting like a 12-year-old.
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Umm shitty cheats? The purpose of everything i've written is not to be cheats and have written it specifically to not show enemy information as i've clearly explained. For these reasons is why I can't release the source otherwise some more ignorant fucks like yourself WOULD make them into "pro" cheats. If I really wanted to write some "good" cheats I would have by now, so clearly thats not my objective.
Acting like a 12 year old? I would really like to see an example of this.
n00bstories Server Administrator
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