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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » TT TEASER! - water rendering and widescreen fix
Re: TT TEASER! - water rendering and widescreen fix [message #380271 is a reply to message #380269] Tue, 14 April 2009 12:14 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
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General (1 Star)
Prulez wrote on Tue, 14 April 2009 15:12

Gator wrote on Tue, 14 April 2009 17:36

Saberhawk wrote on Tue, 14 April 2009 09:57

Gator wrote on Tue, 14 April 2009 10:51

Saberhawk wrote on Tue, 14 April 2009 07:02

ErroR wrote on Tue, 14 April 2009 07:35

Clearly photoshop. Sneaky
nice Rocked Over


Yeah, except it's photoshopped automagically by your video card around 60 times per second Razz

its possible for you to apply that mirrored shaders water effect to all official westwood maps? (maps with water: Field, hourglass, under)?


It's possible for it to be applied to any map, it just needs artist intervention. I put it on Islands because that was the easiest one for *me* to do. Islands still needs alot of work on the underwater portion and it's VIS settings in order to fully support this shader though.

if i can help you with something, tell me Big Grin

You want to include cheats in TT? Huh


More like he wants to get his hands on an early copy of this Razz
 
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