|
|
|
Re: Bloom [message #376603 is a reply to message #376597] |
Tue, 17 March 2009 19:12 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
|
General (1 Star) |
|
|
Sorry to continue with the hijacking of this topic (I've already helped Kilaaaa with learning how to modify the bloom over MSN) but its time to dispel some myths on the shaders madrackz has been showing. What he seems to have been using is a Direct3D hook which can be found here:
http://boris-vorontsov.narod.ru/download_en.htm
I only managed to get it to work once before it started crashing Renegade on startup but the effects and stuff are definitely the same as the ones in madrackz's screenshots and the hook can be used in games it was not made for.
nopol10=Nopol=nopol(GSA)
|
|
|
|
|
|
|
|
Re: Bloom [message #379135 is a reply to message #376342] |
Tue, 07 April 2009 09:11 |
|
mrãçķz
Messages: 3069 Registered: August 2007
Karma: 0
|
General (3 Stars) Permabanned for trying and failing DDoS |
|
|
BUMP!
Yeah i optimized the Bloom effect on the same Computer that i
always use (same PC that i made my old Bloom Video taht lagged)
Now it only takes 10 FPS lol. One special thing is that the bloom
will be gone when i go into tunnels or caves only light in
tunnels will be shiny lol, and yeah i used extra much bloom i dint
knew YouTube will enable HQ this time
Here is a Preview of it: YouTube Video.
[Updated on: Tue, 07 April 2009 09:50] Report message to a moderator
|
|
|
|
|
Re: Bloom [message #379141 is a reply to message #379140] |
Tue, 07 April 2009 09:59 |
|
LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
|
Colonel |
|
|
ueh, when will we be able to see this ourself?
since I kinda seen enough screens and vids about to make me wanna try it out.
Moding can be real Fun...
|
|
|
|
|
|
Re: Bloom [message #379150 is a reply to message #379135] |
Tue, 07 April 2009 11:50 |
|
jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
|
General (3 Stars) |
|
|
madrackz wrote on Tue, 07 April 2009 17:11 | BUMP!
Yeah i optimized the Bloom effect on the same Computer that i
always use (same PC that i made my old Bloom Video taht lagged)
Now it only takes 10 FPS lol. One special thing is that the bloom
will be gone when i go into tunnels or caves only light in
tunnels will be shiny lol, and yeah i used extra much bloom i dint
knew YouTube will enable HQ this time
Here is a Preview of it: YouTube Video.
|
That is no different from shaders.sdb.
EDIT: Saberhawk actually knows what he is talking about, you obviously don't.
[Updated on: Tue, 07 April 2009 11:51] Report message to a moderator
|
|
|
|
|
|
|
Re: Bloom [message #379226 is a reply to message #379202] |
Wed, 08 April 2009 04:40 |
|
Scrin
Messages: 1310 Registered: January 2007 Location: Cold City
Karma: 0
|
General (1 Star) |
|
|
Saberhawk wrote on Wed, 08 April 2009 00:44 |
madrackz wrote on Tue, 07 April 2009 14:56 |
Killaaaaa wrote on Tue, 07 April 2009 13:54 |
madrackz wrote on Tue, 07 April 2009 18:11 | BUMP!
Yeah i optimized the Bloom effect on the same Computer that i
always use (same PC that i made my old Bloom Video taht lagged)
Now it only takes 10 FPS lol. One special thing is that the bloom
will be gone when i go into tunnels or caves only light in
tunnels will be shiny lol, and yeah i used extra much bloom i dint
knew YouTube will enable HQ this time
Here is a Preview of it: YouTube Video.
|
gott ist das grässlig. da tränen ein ja die augen
|
Wer hat mir PM´s geschickt um die Shaders zu bekommen?
Quote: |
That is no different from shaders.sdb.
EDIT: Saberhawk actually knows what he is talking about, you obviously don't.
|
I dont know how to use Shaders.SDB i always just got a full blurry screen, and you couldnt apply it on the menu and other stuff,
but with the DX source you can use shaders for the whole game its a bit the same way like DX ripper does by affecting the whole game + menu etc.
DX ripper gave me the idea to do this, after some googeling i found some more infos
Saberhawk did a great job with his Shaders stuff but theres not much info about it/i cant really understand it
|
Bloom not affecting the menu/ingame text is sorta the point. *Alot* of hard work was done so that it wouldn't because it detracts from the "realism" of the Bloom effect.
|
Rackzy have showed me his glowing hud and menus screenshots... i totally get PwNd
In Memmory of Patriarch Alexy II of Russia (23.02.1929--05.12.2008)
In Memory of First President of Russia (01.02.1931--23.04.2007)
Scrin's C&C Tiberian Sun Universe
YouTube Channel (C&C Renegade Stuff)
|
|
|
Re: Bloom [message #379269 is a reply to message #376342] |
Wed, 08 April 2009 10:34 |
|
mrãçķz
Messages: 3069 Registered: August 2007
Karma: 0
|
General (3 Stars) Permabanned for trying and failing DDoS |
|
|
OMG!
IT AFFECTS WHOLE GAME,
HUD, PT ICONS, MENU, VEHICLES, MAPS, CHARACTERS GUNS AND EVERYTHING! stop pissing me off if you dont even have any clue!
WANT ANOTHER VIDEO? to show the fuck menu?
[Updated on: Wed, 08 April 2009 10:41] Report message to a moderator
|
|
|
|
Re: Bloom [message #379297 is a reply to message #379269] |
Wed, 08 April 2009 15:07 |
|
saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
|
General (1 Star) |
|
|
madrackz wrote on Wed, 08 April 2009 13:34 | OMG!
IT AFFECTS WHOLE GAME,
HUD, PT ICONS, MENU, VEHICLES, MAPS, CHARACTERS GUNS AND EVERYTHING! stop pissing me off if you dont even have any clue!
WANT ANOTHER VIDEO? to show the fuck menu?
|
I'm saying mine *doesn't* because there's no point in it *at all*.
|
|
|