Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » War Factory glitch
War Factory glitch [message #376743] Thu, 19 March 2009 06:39 Go to next message
ArtyWh0re is currently offline  ArtyWh0re
Messages: 665
Registered: June 2008
Location: Hand of Nod
Karma: 0
Colonel
Im pretty sure its already been fixed, I just want to make sure since every
time this happens I feel like I want to leave the game.

You know the one where you spend most of your credits to buy an expensive
tank and then it blows up! Especially on a map like City where the cash flow
is very low.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234

[Updated on: Thu, 19 March 2009 06:41]

Report message to a moderator

Re: War Factory glitch [message #376748 is a reply to message #376743] Thu, 19 March 2009 08:21 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

When you drive too close to the wf walls? Yes, that has been fixed.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: War Factory glitch [message #376759 is a reply to message #376743] Thu, 19 March 2009 09:11 Go to previous messageGo to next message
Hitman is currently offline  Hitman
Messages: 878
Registered: November 2005
Location: Belgium
Karma: 0
Colonel
glad to see something actually 'already have been fixed' instead of WE'LL ADD IT TO THE TO DO LIST!11
Re: War Factory glitch [message #376760 is a reply to message #376743] Thu, 19 March 2009 09:16 Go to previous messageGo to next message
TankClash is currently offline  TankClash
Messages: 456
Registered: June 2003
Location: Kingston, Ontario
Karma: 0
Commander
I always though it was fair, since your vehicle can be destroyed if you're on the unloading zone on the Nod airstrip Razz

http://img.photobucket.com/albums/v453/MrRoberto/smokejag.png

http://www.youtube.com/watch?v=TWG7-SkWpjU&feature=relmfu
Here's a compelling comment instead.

[Updated on: Thu, 19 March 2009 09:18]

Report message to a moderator

Re: War Factory glitch [message #376766 is a reply to message #376760] Thu, 19 March 2009 10:41 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
Messages: 665
Registered: June 2008
Location: Hand of Nod
Karma: 0
Colonel
TankClash wrote on Thu, 19 March 2009 10:16

I always though it was fair, since your vehicle can be destroyed if you're on the unloading zone on the Nod airstrip Razz

The Air Strip unloading thing is fair since you can see where you vehicle will blow up but for the War Factory I didn't even get into my tank before it blew up.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
Re: War Factory glitch [message #376812 is a reply to message #376743] Thu, 19 March 2009 15:30 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Neither death zones are removed, the bug is fixed where it killed vehicles slightly outside the zone though. This caused vehicles to be killed when they were close to (but not in) the wf bay, for example driving into the WF wall when a vehicle was bought. You will most probably not notice any difference for the airstrip.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: War Factory glitch [message #376819 is a reply to message #376759] Thu, 19 March 2009 16:20 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
Hitman wrote on Thu, 19 March 2009 10:11

glad to see something actually 'already have been fixed' instead of WE'LL ADD IT TO THE TO DO LIST!11


Because they are working on the patch everyday.


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: War Factory glitch [message #376834 is a reply to message #376759] Thu, 19 March 2009 23:44 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma: 0
General (1 Star)
Hitman wrote on Thu, 19 March 2009 10:11

glad to see something actually 'already have been fixed' instead of WE'LL ADD IT TO THE TO DO LIST!11


Have some patience twat. Otherwise go fix everything yourself if you think the development isn't going fast enough. moron


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: War Factory glitch [message #376835 is a reply to message #376743] Fri, 20 March 2009 00:21 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
This has actually been fixed by BI for a year or so, server side. They did it because I kept nagging them about it every time it happened to a KOSs2 clan member Razz. I couldn't imagine playing without this fix anymore! Big kiss to Seye for that Wink.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: War Factory glitch [message #376839 is a reply to message #376743] Fri, 20 March 2009 01:58 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
WHAT?! IT'S FIXED? Surprised

I've been avoiding the WF walls like plague ever since I learned about this bug. And you're telling me I've been doing it for nothing for the last year?!


Re: War Factory glitch [message #376840 is a reply to message #376743] Fri, 20 March 2009 02:08 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
I am!

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: War Factory glitch [message #376857 is a reply to message #376834] Fri, 20 March 2009 08:25 Go to previous messageGo to next message
Hitman is currently offline  Hitman
Messages: 878
Registered: November 2005
Location: Belgium
Karma: 0
Colonel
Di3HardNL wrote on Fri, 20 March 2009 00:44

Hitman wrote on Thu, 19 March 2009 10:11

glad to see something actually 'already have been fixed' instead of WE'LL ADD IT TO THE TO DO LIST!11


Have some patience twat. Otherwise go fix everything yourself if you think the development isn't going fast enough. moron

it has been nearly a year since it was announced and we have yet to see a sign of progress or anything at all showing how the progress is going on this patch lol...i just think the makers of the patch dont want to tell a releasedate(even after announcing it nearly a year ago) since they know they'll probably fail anyways...
why dont u sign up on their team Di3HardNoLife? Im sure if you actually did something valuable with your time(make me this patch LOL) instead of making your retarded skins and giving em to all your youtube suscribers?

time well spent man
Re: War Factory glitch [message #376859 is a reply to message #376857] Fri, 20 March 2009 08:37 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

Hitman wrote on Fri, 20 March 2009 16:25

Di3HardNL wrote on Fri, 20 March 2009 00:44

Hitman wrote on Thu, 19 March 2009 10:11

glad to see something actually 'already have been fixed' instead of WE'LL ADD IT TO THE TO DO LIST!11


Have some patience twat. Otherwise go fix everything yourself if you think the development isn't going fast enough. moron

it has been nearly a year since it was announced and we have yet to see a sign of progress or anything at all showing how the progress is going on this patch lol...i just think the makers of the patch dont want to tell a releasedate(even after announcing it nearly a year ago) since they know they'll probably fail anyways...
why dont u sign up on their team Di3HardNoLife? Im sure if you actually did something valuable with your time(make me this patch LOL) instead of making your retarded skins and giving em to all your youtube suscribers?

time well spent man

You know, rewriting mayor parts of renegade netcode, physics and graphics are quite a lot of work. Believe me when I say that some changes will amaze a lot of people.
In any case, renelag and typical renebugs like bluehell will very likely be fixed/reduced greatly.

But, if you think you can do better, none is keeping you? Download Visual Studio 2008 and the scripts.dll source and get to it!


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: War Factory glitch [message #376860 is a reply to message #376743] Fri, 20 March 2009 09:02 Go to previous messageGo to next message
Hitman is currently offline  Hitman
Messages: 878
Registered: November 2005
Location: Belgium
Karma: 0
Colonel
im sure it takes a shitload of time, but the least u guys can do in the meanwhile is tell us if its even remotely near completion or not at all...
Re: War Factory glitch [message #376867 is a reply to message #376743] Fri, 20 March 2009 09:43 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma: 0
General (1 Star)
I'd be pleased to help out if TT wants any models fixes or add-ons. Who is in charge of TT which I should communicate with?


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: War Factory glitch [message #376871 is a reply to message #376860] Fri, 20 March 2009 10:42 Go to previous messageGo to next message
Genesis2001
Messages: 1397
Registered: August 2006
Karma: 0
General (1 Star)
EvilWhiteDragon wrote on Fri, 20 March 2009 08:37

But, if you think you can do better, none is keeping you? Download Visual Studio 2008 and the scripts.dll source and get to it!


I can do that Surprised All I use is VS08. Though, not much point because you guys have already done all of what you can do thus far. Wink

Hitman wrote on Fri, 20 March 2009 09:02

im sure it takes a shitload of time, but the least u guys can do in the meanwhile is tell us if its even remotely near completion or not at all...


Also, TT staff are bound not to tell any progress. That is all I know on this matter.
Re: War Factory glitch [message #377120 is a reply to message #376743] Sun, 22 March 2009 03:48 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
I split the wreckages posts to this topic: http://www.renegadeforums.com/index.php?t=msg&th=32553&rid=4882

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: War Factory glitch [message #379291 is a reply to message #376835] Wed, 08 April 2009 14:22 Go to previous messageGo to next message
The Party is currently offline  The Party
Messages: 546
Registered: February 2009
Location: Chapel Hill, NC
Karma: 0
Colonel
Goztow wrote on Fri, 20 March 2009 01:21

This has actually been fixed by BI for a year or so, server side. They did it because I kept nagging them about it every time it happened to a KOSs2 clan member Razz. I couldn't imagine playing without this fix anymore! Big kiss to Seye for that Wink.


What a big kiss up, I bet you want all the credit too, WELL I TELL ALL REPLYER IN THIS FORUM SCREW YOU!


War is Peace.
Ignorance is Strength.
Freedom is Slavery.
Re: War Factory glitch [message #379328 is a reply to message #377120] Wed, 08 April 2009 21:45 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
Goztow wrote on Sun, 22 March 2009 04:48

I split the wreckages posts to this topic: http://www.renegadeforums.com/index.php?t=msg&th=32553&rid=4882


I should really finish the wreckage's im like 70% done


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: War Factory glitch [message #379336 is a reply to message #379291] Wed, 08 April 2009 23:15 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
MasterEvolution wrote on Wed, 08 April 2009 23:22

Goztow wrote on Fri, 20 March 2009 01:21

This has actually been fixed by BI for a year or so, server side. They did it because I kept nagging them about it every time it happened to a KOSs2 clan member Razz. I couldn't imagine playing without this fix anymore! Big kiss to Seye for that Wink.


What a big kiss up, I bet you want all the credit too, WELL I TELL ALL REPLYER IN THIS FORUM SCREW YOU!

You, sir, have issues?


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: War Factory glitch [message #379384 is a reply to message #376743] Thu, 09 April 2009 15:30 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
Messages: 312
Registered: July 2007
Karma: 0
Recruit
I don't know why the Weapons Factory kill zone was made that big. You could be standing outside the Weapons Factory in the corner in the rear, and you'll get killed even there. On Island, I placed a nuke there once as a SBH, and had another SBH with me, and after it had been placed, we were both killed since we were standing there when GDI bought a vehicle. You shouldn't have to drive ten feet out going around it with a new vehicle in avoiding it blowing up from one purchased after yours either.

When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.

Chuck Norris is the reason why Waldo is hiding.

When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.

Chuck Norris can slam a revolving door.
Re: War Factory glitch [message #379428 is a reply to message #376743] Fri, 10 April 2009 03:18 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

The zone isn't bigger than it's supposed to be, it just kills vehicles close to the zone (even if they aren't actually in it). This is probably because it's a little faster to check. I added an additional check to make sure the object is indeed in the zone, so this fixes the bug without touching the zones at all.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: War Factory glitch [message #379479 is a reply to message #376743] Fri, 10 April 2009 09:06 Go to previous messageGo to next message
Hitman is currently offline  Hitman
Messages: 878
Registered: November 2005
Location: Belgium
Karma: 0
Colonel
if you turn your vec in a weird way when u drive away from the wf..u'll be so far from it yet it'll still blow up

had this a few times with my med
Re: War Factory glitch [message #379483 is a reply to message #376743] Fri, 10 April 2009 09:12 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
transport hellies blow up even when the're away from it, big world box i think Huh

[Updated on: Fri, 10 April 2009 09:13]

Report message to a moderator

Re: War Factory glitch [message #379594 is a reply to message #376743] Sat, 11 April 2009 08:17 Go to previous messageGo to previous message
ArtyWh0re is currently offline  ArtyWh0re
Messages: 665
Registered: June 2008
Location: Hand of Nod
Karma: 0
Colonel
Maybe not entirly relevant but about the Air Strip.
I noticed on glacier and maybe other maps aswell that vehicles which are not in the zone(Red part) can blow up.
I had an Apache just next to the Air Strip not on it and it blew up.


Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234

[Updated on: Sat, 11 April 2009 08:17]

Report message to a moderator

Previous Topic: So when Scirpts 4.0 comes out, is it going to be required?
Next Topic: In-game building health meter
Goto Forum:
  


Current Time: Mon Nov 04 04:59:28 MST 2024

Total time taken to generate the page: 0.01188 seconds