[Skin] [U-WBG] Nod Artillery [message #375280] |
Sat, 07 March 2009 09:42 |
UnitXc
Messages: 116 Registered: March 2009
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[U-WBG] is now the name of this skin design.
Anyway, enough politics more skins. see below.
this is the Nod Artillery done by yours truley, feedback advice from Liquidv2, thx bud.
no video for this one.
download extract and enjoy.
UnitXc
[Updated on: Mon, 25 May 2009 20:28] Report message to a moderator
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Re: [Skin] [U-WBG] Nod Artillery [message #375393 is a reply to message #375280] |
Sun, 08 March 2009 02:38 |
UnitXc
Messages: 116 Registered: March 2009
Karma: 0
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heya tankarmy =] didnt expect to see u here
and thank you all for your supporting comments
im currently pondering which one to do next, i was going to do the Recon bike, but since i cant get hold of one in game on multiplayer practice its hard to judge what needs to be changed.
because what i like about skinning in renegade is, you dont have to turn the game off everytime you make a change to the skin, if i save the file as a standard .psd and convert that to .dds after i make certain changes, i can see it immediately when I maximise renegade again, it constantly updates everytime a change is made, so i can get things near perfect very quickly
things still left to do
--Buildings--
Hand of Nod
Air Strip
Tiberium Refinery
Power Plant
Obelisk of Light
Turret
Construction Yard?
--Vehicles--
Flame Tank
Stealth Tank
Apache
Buggy
APC
--Infantry--
Minigunner
Shotgunner
Flamethrower
Engineer
Officer
Rocket Officer
Chem Warrior
Black Hand Sniper
Laser Chain Gunner
Raveshaw
Sakura
Mendoza
Technician
so the only question is, which one of them, because thats quite a list.
the most dramatic changes would be the building skins, as they are on all the maps all the time, you cant miss it, but they will also take alot longer to do, and longer still to do right.
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