Re: Few SSGM questions [message #375124 is a reply to message #374510] |
Fri, 06 March 2009 05:53 |
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halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
Karma:
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Colonel |
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"RoShamBo" |
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virtual void ReceiveSignal(TypedEventPair<bool,int> &signal);
virtual void Soldier_Added(GameObject *obj);
virtual void Export_Tier_1_Data(cPacket &packet);
virtual void Import_Tier_1_Data(cPacket &packet);
virtual void Import_Tier_1_Data(const WOLGameInfo &packet);
virtual void Export_Tier_2_Data(cPacket &packet);
virtual void Import_Tier_2_Data(cPacket &packet);
virtual bool Remember_Inventory();
virtual void Get_Description(WideStringClass &w);
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All those are virtual and you cannot call them. The rest are not likely to work either. They are to do with single player missions and saves.
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Rene-Buddy | Renegade X
Join the fight against Obsessive-Compulsive Posting Disorder. Cancel is ur friend.
*Renegade X Dev Team Member*
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