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Character Damages and Vehicle Damages [message #374898] Wed, 04 March 2009 20:05 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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How do i show player damages and the warhead in my server ? Does biatch do it ? I know Resurrection does it but i don't want Resurrection.

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[Updated on: Wed, 04 March 2009 20:05]

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Re: Character Damages and Vehicle Damages [message #374914 is a reply to message #374898] Thu, 05 March 2009 00:28 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Source scripts.h (scripts.dll)
void Damaged(GameObject *obj,GameObject *damager,float damage); //triggers when the object script is attached to is damaged. The damager is always the gunner,not the vechicle.


In hope i understood your request correctly.


Bückstabü!
Re: Character Damages and Vehicle Damages [message #374915 is a reply to message #374898] Thu, 05 March 2009 00:55 Go to previous messageGo to next message
jnz is currently offline  jnz
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Gen_Blacky wrote on Thu, 05 March 2009 03:05

How do i show player damages and the warhead in my server ? Does biatch do it ? I know Resurrection does it but i don't want Resurrection.


Hooks.dll damage hook.
Re: Character Damages and Vehicle Damages [message #375026 is a reply to message #374915] Thu, 05 March 2009 14:20 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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RoShamBo wrote on Thu, 05 March 2009 01:55

Gen_Blacky wrote on Thu, 05 March 2009 03:05

How do i show player damages and the warhead in my server ? Does biatch do it ? I know Resurrection does it but i don't want Resurrection.


Hooks.dll damage hook.


How do i call the damage hook , Im not very good with code but im guessing you just call it in a plugin ?


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