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Re: Falling damage [message #374391 is a reply to message #373676] Mon, 02 March 2009 09:11 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Registered: October 2005
Location: The Netherlands
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General (3 Stars)

Canadacdn wrote on Fri, 27 February 2009 00:53

What I'd love to see done is the ability to have seperate walk speeds for every character. As it is right now, walk speed for every soldier in your mod/map is controlled by changing the 'general' settings in LevelEdit, and the soldier's walk speed is only determined by slowing down their running speed with whatever number you use in 'general'. That's retarded.



Some mutant does have a different walking speed. Not sure which but...


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