Re: Multiple worldboxes [message #373775 is a reply to message #373764] |
Fri, 27 February 2009 08:21 |
Reaver11
Messages: 888 Registered: April 2007
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ErroR wrote on Fri, 27 February 2009 08:53 |
madrackz wrote on Fri, 27 February 2009 16:02 | You could try it with name "Worldbox.00" or "Worldbox.01" and then link it how it should be
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But i think that if you do so then ren would think it's a LOD
P.S: do world boxes have to be well.. boxes? can it be reshaped?
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No not necesarly. The old gdi beta harvester has a copy of the whole unit but then just a bit bigger and is called worldbox.
It does have to be one mesh if I am correct.
Only thing is I believe it is way more glitchy than the simpel box. Since calculating two boxes that colide is way faster and easier than two complex shape colliding.
That harvester works ingame I have never tested it any further on any other unit. The thing is why do you want a complex worldbox for ren since most units are already boxes themselfs
(That harvester is in the renassets or the one of the command mod)
Edit: @ zack hmm never knew that lol
[Updated on: Fri, 27 February 2009 08:22] Report message to a moderator
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