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Re: Successful weapon export [message #373472 is a reply to message #373400] |
Wed, 25 February 2009 07:06 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Did you export it using the correct type and linking to the correct skeletons? I am at work at the moment, but IIRC weapons are always exported with a dummy model containing a single bone as the skeleton, so the engine knows how to orient it when attaching it to the first person hand models.
Also ensure that the correct W3D export settings for mesh and bone objects are selected, at least one of the importers I have used before tends to screw them up or completely ignore them.
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