Re: Official SBot Thread [message #269505 is a reply to message #215844] |
Thu, 28 June 2007 20:45 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Yea, someone bumped the topic =/
The GUI doesn't exist anymore, mainly because he didn't really know how to design a GUI and now he is making it a SSGM modification.
-MathK1LL
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Re: Official SBot Thread [message #373246 is a reply to message #373054] |
Mon, 23 February 2009 17:19 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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renalpha wrote on Sun, 22 February 2009 16:29 | in the end it was one big epic failure?
too bad, but yeah i think i speak for everyone we already got enough bots.
I prefer brenbot and cloudyserv.
Nothing against NR, but i like it clean.
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Comparison of Regulators (Private and Public) | In terms of public regulators,
YaRR: Simple. Awesome.
BRenBot: Simple. Easy to manage. Great extensibility with plugins sytem. Best in terms of looks via IRC.
CloudyServ: Powerful, but cheesy. Easy to mod/etc. Yet because it's written in MSL it's newbie.
NightRegulator: With every subsequent version, something breaks., whether it was touched or not. Newbie as well because it's in VB6.
JB: Don't know enough about this, but the previews look horrible. It's written in MSL like CS so it's newbie.
In terms of private regulators,
DragonServ: Though it's written in MSL, it features powerful relay between the FDS and IRC - namely it's use of UDP packets being sent from the FDS containing in-game events.
St0rmServ: Written in Java, very powerful bot. Features some server-side additions to make it even more powerful. Doesn't quite beat DragonServ, but it's up there.
Earth Serv - looks quite good from irc dont know much about it
EKT Serv - Is private written on MSL edited cs
Pegasus Serv - Is public written on MSL edited cs
BI's bot - Seen it in action once or twice. I don't usually play there as I've never seen/noticed players there. I've seen it in action one time when they hosted a scudstorm server back when they openly supported SS.
And, since you've brought up some of the less-known bots in my eyes...I'll mention my own bot.
NeoServ - Started as "NgodServ" and transformed into a better named bot "NeoServ". Project status is long but cancelled at this point. Started out as a MSL bot, started recoding it using C# but never got 'round to it
OnOeS (by n00bless) - Built of YaRR 0.5.0, Not much left of poor YaRR though. Features all the same stuff YaRR has, plus lots of bug fixes and extra features. Features include: Connection Broken to <player> (rather than showing player ID, it shows the name); Split minelimits (separate from reb00b and dead6re's dll); Self-Scripted vehicle binding code; Custom Built into Scripts.dll itself; Hex's improved veteran system; etc.
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I'll see about typing up a nice webpage for this information.
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