Updating UberMapPack [message #372272] |
Sun, 15 February 2009 13:22 |
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zunnie
Messages: 2959 Registered: September 2003 Location: Netherlands
Karma: 0
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General (2 Stars) |
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Gonna update the UberMapPack to include Renz0r Nitro soon.
Are there any new files/maps that should go into the mappack?
Links to download please
[Updated on: Sun, 15 February 2009 13:23] Report message to a moderator
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Re: Updating UberMapPack [message #372406 is a reply to message #372272] |
Mon, 16 February 2009 16:23 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Also, if you want, we can include them into our map downloader. All you need to do is upload them in .zip format to our ftp. (If you're interested, we can set you up with an ftp account and everything. )
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Re: Updating UberMapPack [message #372596 is a reply to message #372547] |
Wed, 18 February 2009 20:42 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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EvilWhiteDragon wrote on Wed, 18 February 2009 12:03 |
zunnie wrote on Wed, 18 February 2009 18:14 |
The PT skins that used to be included were removed from the mappack like a year ago.
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I'm not sure when I first downloaded it, but I do know for sure that it contained more than just PT skins.
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Yea, like the City/Flying banner thingies in the middle of the map.
And I can't think of any others...It's been awhile since I've had the harddrive space for the UMP. =/
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Re: Updating UberMapPack [message #372710 is a reply to message #372707] |
Fri, 20 February 2009 05:56 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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zunnie wrote on Fri, 20 February 2009 05:14 |
Canadacdn wrote on Thu, 19 February 2009 00:11 | Why put Nitro mod in there? It's way too damn big. I mean, if you're going to throw 200MB of stuff in there, you might as well put in something decent like RP2.
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Link please?
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...It's in his sig, lol.
Regardless, the point was NOT to put a giant mod in. Aside from that, rp2 needs special scripts, so that's sorta out of the question.
Just put alot of .mix maps, and the few maps that are .pkg and are pretty low in filesize and don't require special scripts and the like.
Also, I recommend some or all of deathlink's maps.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Updating UberMapPack [message #372729 is a reply to message #372710] |
Fri, 20 February 2009 08:18 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Cabal8616 wrote on Fri, 20 February 2009 05:56 |
zunnie wrote on Fri, 20 February 2009 05:14 |
Canadacdn wrote on Thu, 19 February 2009 00:11 | Why put Nitro mod in there? It's way too damn big. I mean, if you're going to throw 200MB of stuff in there, you might as well put in something decent like RP2.
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Link please?
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...It's in his sig, lol.
Regardless, the point was NOT to put a giant mod in. Aside from that, rp2 needs special scripts, so that's sorta out of the question.
Just put alot of .mix maps, and the few maps that are .pkg and are pretty low in filesize and don't require special scripts and the like.
Also, I recommend some or all of deathlink's maps.
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If it's not already included, include C&C_GDI_Survival (not Nod_Survival)
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