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2 funny glitches [message #370026] Mon, 02 February 2009 05:23 Go to next message
jnz is currently offline  jnz
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There's a glitch where a player seems to play the crouch animation very very fast, they look like they're vibrating.
I've mistaken this many many times for an SBH walking or jumping in snow and killed them from quite far away.


My second one is quite serious, this is probably hard to repeat as it's quite random. I don't mind taking a video if you wish.
I generally spend a lot of time sniping in tunnels for a quick game, when I die, and run back I sometimes see players walking into walls or running into my base. Instinctivly I shoot at them, and sometimes kill them. If usually as soon as I do this they warp back to whereever they are, and if I kill them. It looks like I'm spectating or wall hacking. Hex can vouch for this, I've done this with a shotgun and had BIATCH give the out of range warning for 70 meters! I don't have a perticulary slow connection and my ping is always lower than 100. I always set my connection speed in ren to T1.
Re: 2 funny glitches [message #370028 is a reply to message #370026] Mon, 02 February 2009 05:39 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
2. often happens with harv.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: 2 funny glitches [message #370031 is a reply to message #370026] Mon, 02 February 2009 05:45 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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never saw that happen to harv, but i hate being killed like that around the corner, i think it's lag Dont Get It
Re: 2 funny glitches [message #370037 is a reply to message #370028] Mon, 02 February 2009 07:12 Go to previous messageGo to next message
Genesis2001
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Goztow wrote on Mon, 02 February 2009 05:39

2. often happens with harv.


Yea, awesome harv glitch when it looks like it's in the field harvesting so I shoot at it then boom teleports back to their base Sad

But it still gives "<team> Harvester is under attack!" sound Razz

@#1 - I think I know what you mean, but it's hard to explain. :/
Re: 2 funny glitches [message #370043 is a reply to message #370026] Mon, 02 February 2009 07:52 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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The second one is caused by VIS. What happens basically is this.

You spawn and cannot see the person/vehicle. The server thus does not send network objects for that particular person/vehicle (because you don't care about the position). The person/vehicle then moves to some other spot (like the back of the base or something) while you move to a position where you can see the old position but now the new one. You will still see the vehicle/person there because you where unaware that he moved (due to lack of updates). Then when you shoot him the server does send you an update, since the object is important for you again.

Unfortunately I do not know wether we will be able to fix this.


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Re: 2 funny glitches [message #370050 is a reply to message #370043] Mon, 02 February 2009 08:26 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Isn't this known as ghosting?

Also;

Dead middle Smile

http://f.imagehost.org/t/0344/wherestheharvygoing.jpg


CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif

[Updated on: Mon, 02 February 2009 08:27]

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Re: 2 funny glitches [message #370053 is a reply to message #370026] Mon, 02 February 2009 08:31 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i sometimes happens when harv gets blu hell Very Happy
Re: 2 funny glitches [message #370055 is a reply to message #370026] Mon, 02 February 2009 08:33 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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1. Do you mean the sniper jiggle thing? I have only seen this happen for snipers in scope, that bug has been fixed. If you mean something else please try to explain a little more. Smile

2. This is like Ghost said. It's not easy to fix properly though.. Would be a good fix but I can't promise anything.


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Re: 2 funny glitches [message #370163 is a reply to message #370055] Mon, 02 February 2009 23:33 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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StealthEye wrote on Mon, 02 February 2009 17:33

2. This is like Ghost said. It's not easy to fix properly though.. Would be a good fix but I can't promise anything.

Even if you can't fix the bug from happening, is it possible to fix the DAMAGE, which IMO is the important part about this.


Re: 2 funny glitches [message #370189 is a reply to message #370026] Tue, 03 February 2009 04:32 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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No.

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Re: 2 funny glitches [message #370191 is a reply to message #370026] Tue, 03 February 2009 05:14 Go to previous messageGo to next message
jnz is currently offline  jnz
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#1 looks like they are "half" crouching, but vibrating as well.

for #2 is it not possible to either disable it completely or maybe stop the client seeing them walking?
Re: 2 funny glitches [message #370198 is a reply to message #370026] Tue, 03 February 2009 06:07 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Disabling it compltely would cause massive lag, its there for a reason.

And we can't disable the client from seeing them walking cause the client wouldn't see anything at all then Razz.

Anyway the best way would be for the server to also check the VIS lineup for the last send position or something. But that would be bloody complex and hard to implement.


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Re: 2 funny glitches [message #370228 is a reply to message #370026] Tue, 03 February 2009 10:01 Go to previous message
StealthEye is currently offline  StealthEye
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It's probably harder to fix only the damage than to fix the bug itself. Razz Fixing symptoms oftenly introduces new bugs though, there's several "fixes" by westwood that prove this (think of vehicles getting stuck near ladders for example). If it will be fixed, the actual problem will be solved. I have a few ideas but like I said earlier I'm not sure whether they will work well.

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